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[solved] Prop doesn't show up in KSP


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I put together my prop, put the model into Unity, set it up (apparently incorrectly), made a .cfg, added it to an interior, and voila. It doesn't show up in KSP. Granted I've found quite a few errors on my own so far, but at this point I'm plum out. Ironically BobCat apparently had this issue a while back but he never posted what his solution was, only that he fixed it. So, yeah, couldn't find much on this. I've been searching for an answer for two and a half hours, and though I've learned something, it just hasn't worked out.

I built my model, exported it as fbx (because Unity doesn't seem to want my .blend files despite everything claiming it should work).

Import model into Unity.

Assign texture to material, change to KSP diffuse texture.

Drag model over to hierarchy.

Add component: physics -> box collider, adjust to fit (there is no concave option for box collider, despite all tutorials seeming to claim it does)

Add component: KSP -> KSP Part Tools

Name -> model

Write.

Make a part config file:

PROP
{
name = MOTOflatSwitch

MODULE
{
name = JSIVariableAnimator
refreshRate = 1200
coloredObject = switch
passiveColor = 0,0,0,255
activeColor = 255,238,147,255
variableName = RANDOM
scale = 0,1
}
}

Put it in a folder with model.mu and the png.

Use unity to edit an interior and add my prop. Save those changes, double check file to make sure prop is present.

Start KSP.

No prop in interior.

Someone please help me out with this. I'll gladly share any information to find out why this ultimately simple operation just isn't working.

Edited by Hyomoto
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