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The Lacklustre Tour (slight spoilers)


Silverchain

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Alan Kerman, late of the Joy Candle, joined its crew and the Merry Go Round along with the Keg made an uneventful escape from Vall.

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Merry Go Round and the Keg refueled from the Two Thousand Hamburg Four high above Tylo.

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The prototype lander Red Rosy Bud also picked up fuel and headed to low Tylo orbit to try a landing.

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As a prototype it was missing some useful features such as science equipment and a transmit aerial, but the descent was surprisingly death-free.

Derbas Kerman's delight at planting the flag is more than enough to overcome any worries about there not being enough fuel to make orbit again.

(There isn't. Probably. Prototype. I'm not going to try, in any case; Derbas can wait for a rescue. There's another lander in high Tylo orbit somewhere.)

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The refueling process didn't go at all well, and stocks were low again, so I changed some aspects on the next mark of the Euryale and launched this one, the Some Make Chaos.

In addition to the redesigned and hopefully more biddable fuel tanks it's sporting three MESS escape pods, which should double as Eeloo escape craft in case of a botched landing.

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Plan is to take this out to Eeloo and meet the Merry Go Round there once that ship has visited Bop and Pol.

I suppose this is the last hurrah for the Euryale-class, and the whole venerable line of ship designs it represents, before the new giant parts change everything. :)

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Change of plans.

Merry Go Round and the Keg arrived at Bop from Tylo. The ships separated and Keg shifted to a polar orbit to look for the Kraken.

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After spotting a likely looking dot on the ground, the Keg came in for a landing.

While I was adjusting the trajectory in the map menu, suddenly the projected track started spiralling around.

I soon discovered the ship had clipped a mountain, broken into bits and the lander can was gracefully soaring through the sky.

Fearing imminent explosions, Jedson Kerman bailed out.

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After flying and bouncing and rolling some distance (it was very dark, too dark to judge where the ground was!) Jedson came to a stop.

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Interestingly, the Keg's lander can had survived (with only small damage) but when Jedson caught up to it it began to roll downhill and was soon destroyed.

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Ring of Bright Flame moved from its earlier landing site to join the now-stranded kerbonaut. At least there's a resupply of suit fuel now. :)

I tried to bring one of the rovers up, but it wasn't working very well.

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So, a change of plan. I launched an empty crew transfer vehicle (bottom) to rendezvous with the Some Make Chaos in LKO, and that ship will now head for Bop.

If it can survive the acceleration, it was kinda wobbly with the transfer vehicle stuck on top. :)

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