EpytronOmega Posted February 6, 2014 Share Posted February 6, 2014 Hello all,I have been playing KSP for a couple of months now and absolutely love it. Now I make models for other games, most recently Sins of a Solar Empire: Rebellion. Some time ago, A man named Coxxon Released his Battlestar Galactica models on Sci-fi Meshes, and I downloaded them, so I have had them for awhile. Now I plan on doing expansion components, like a extending docking clamp, and other things similar to that, but to test how to export and everything I decided to go with something a little more complex. That is where the Viper Mk VII comes in.When I first imported it, all I did was the mesh, didn't break it up or anything. Now I am going through and breaking it up, so far it is in 2 parts, the main ship, and the engines.Problem is, I cannot get the engines to work. They are currently set up as clones of the standard jet engines, but they will not work. Says they are at full thrust, but doesn't go anywhere. Can someone please help with this?EO Link to comment Share on other sites More sharing options...
The Destroyer Posted February 6, 2014 Share Posted February 6, 2014 You need to go into unity and make a ThrustTransform to get the thrust to work. Link to comment Share on other sites More sharing options...
EpytronOmega Posted February 6, 2014 Author Share Posted February 6, 2014 (edited) You need to go into unity and make a ThrustTransform to get the thrust to work. how exactly do I do that in Unity? I haven't really used the program before. NVM, figured it out. Just have to fix my collision mesh and this model should be ready to go. Edited February 6, 2014 by EpytronOmega Link to comment Share on other sites More sharing options...
The Destroyer Posted February 6, 2014 Share Posted February 6, 2014 how exactly do I do that in Unity? I haven't really used the program before. NVM, figured it out. Just have to fix my collision mesh and this model should be ready to go.Also, could you tell me? I honestly never figured it out myself. Link to comment Share on other sites More sharing options...
Ledenko Posted February 6, 2014 Share Posted February 6, 2014 So say we all. Link to comment Share on other sites More sharing options...
stubbles Posted February 6, 2014 Share Posted February 6, 2014 Hah! Nice work You have to make a new empty game object in Unity and parent it to the engine/ship. Call it thrustTransform Gives me a hankoring to get my BSG ships into KSP, haha ;p Link to comment Share on other sites More sharing options...
Termaul Posted February 6, 2014 Share Posted February 6, 2014 Looks good man , would love to fly this around if decide to release Link to comment Share on other sites More sharing options...
EpytronOmega Posted February 7, 2014 Author Share Posted February 7, 2014 So after I have done some major editing to the cfg files, to make the engine NOT blow off the ship, editing to the collision mesh, as well as a couple other things, I have been able to get the ship into orbit!Now, I have a major question. right now it has a major reaction wheel, so that it can simulate the movement of a Viper, but I want to go one up. I want the ship to be a giant RCS port. With the ports on the front, and the ports on the back, and everything in between animating, showing that they are working, just like the show. can someone help me with that? Link to comment Share on other sites More sharing options...
EpytronOmega Posted March 9, 2014 Author Share Posted March 9, 2014 ok here is an update for everyone, I have hardpointed the model with RCS Thrusters, and was trying it out. this is what I got so far, I might add a couple more here and there maybe for effect from the show. I will look into it. Link to comment Share on other sites More sharing options...
StarVision Posted March 10, 2014 Share Posted March 10, 2014 Good, now I won't get any more requests for a Viper. Just make sure you have all the correct permissions and you should be good to go! Link to comment Share on other sites More sharing options...
Space_Kraken Posted March 10, 2014 Share Posted March 10, 2014 Might actually download it. Kudos to you sir. Link to comment Share on other sites More sharing options...
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