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is SQUAD going to revamp the asset management?


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see... most of us get into ram issue because of mods; stock game alone is ~2G already... (thank god someone finally made a mod to address this lately)

i dont have much knowledge about computer programming, but

loading all the texture files into ram when the game loads sound pretty much a bad idea to begin with.

why dont they script it in a way that the game loads the texture on demand instead?

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