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D-Tune Presents "The Cube" orientation and node assist tool V1.0


D-Tune

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A brief introduction :

This is my first public mod to any game ever. I use blender (love it or hate it I use it) and was getting frustrated at the orientation of my parts relative to the unity engine and in turn the game. This also made configuring part nodes a nightmare so I made this simple tool to aid me and if it helps someone else fantastic! The texture is "basic but functional".

testcuberender_zpsb881e893.png

Part features / how to use :

The "Test Cube" is orientated and texture mapped so that the corresponding axis is colour coded and labelled with the unity orientation and the game orientation in the V.B.H. and the S.P.H.

The writing on the cube should be the right way up in all scenarios.

The cube is 2 meters across the faces for ease of reading and is also useful for quick scaling checks against other parts.

Included in the download are the game model plus the original .dae and .png files for viewing in unity and your asset creator. No matter which programme you are in you should have the correct orientation for your parts and nodes.

Download :

https://www.dropbox.com/sh/kdt3a2zma0d82wv/b4YYo7M0LO

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