JellyCubes Posted February 6, 2012 Share Posted February 6, 2012 A rough delta-v map of the current solar system. Values may be on the low side due to the Oberth effect.Not a particularly large map since there\'s only two bodies to land on. Link to comment Share on other sites More sharing options...
UmbralRaptor Posted February 6, 2012 Share Posted February 6, 2012 Nicely done. Now to say that it\'s wrong in places. The Mün values 'seem' about right for going to the Mün, but the ?V needed to hit escape from the Münar surface is only ~800 m/s. I suppose that the extra 200 m/s for Mün <--> Mün transfer orbit is just margin of error?The Kerbin <--> LKO values are highly drag dependent, with the low end (4500-4600 m/s) being for stock liquid fuel rockets launching east. Draggier stock solids are at ~5000 m/s, perhaps slightly more. Non-stock parts might be as low as 3000-4000 m/s. Link to comment Share on other sites More sharing options...
foamyesque Posted February 6, 2012 Share Posted February 6, 2012 I\'d like to see someone manage an aerobrake from Kerbol escape into Kerbin orbit. Link to comment Share on other sites More sharing options...
UmbralRaptor Posted February 6, 2012 Share Posted February 6, 2012 Sounds like a challenge for 0.14? Link to comment Share on other sites More sharing options...
JellyCubes Posted February 7, 2012 Author Share Posted February 7, 2012 Landing values are on the conservative side and rounded up. A sufficiently skilled pilot could probably do Low Mun Orbit <-> Mun in 0.6 km/s.Mun -> Mun Transfer Orbit includes the delta-v required to intersect Kerbin\'s atmosphere. Travelling at Munar escape velocity still requires a second burn. Link to comment Share on other sites More sharing options...
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