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My tweaked Infernal robotics invert after "revert to launch" (Code Question)


VR_Dev

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Sooo I figured it out kind of. It turns out I was just a couple versions behind on magic smoke, so I was doing 10 times more work then needed. I could still use some MagicSmoke experts to help with this thing if your interested. Mostly trying to determine the what the lift and mass become as the robotics move things around. In the editor you can rotate parts but I need to see how they affect the ship as they move the wings.

thanks in advance, clown_baby

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Edited by clown_baby
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For some reason the robotic parts would work correctly launching from the hanger, but move the opposite direction whenever I reverted back to launch. I updated the mod and for now it seems to work. There's really no question anymore, the thread could be deleted. It was a part .config question dealing with my tweaks originally

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