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Game stops responding when loading mods


g0tchas

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My game ran fine, then I decided to install the B9 pack. Now, my game stops responding when it's still loading.

But here's the thing. It doesn't stop responding when loading the B9 mod. No. First it stopped responding when loading the files located in GameData\JARFR_CRSS\Parts\Structural\JARFR_CubeStrutSplitterTube. Now it stops responding when loading the file GameData\FusTek\Parts\KuestLegacyAirlock\model. These aren't even part of the B9 pack.

Can anybody shed light on what's going one here?

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B9 has not been officially updated for 0.23, there is a thread with community fixes, until(and even after) you apply all of them to the latest release of B9, it will not work properly and cause issues with other mods.

On the other hand the problem may be in Sumghai's FusTek parts expansion, since it has not been officially updated either. True, it contains just parts, but potentially can cause problems with the game when interacting with other mods.

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It's funny how the first response on this forum is always 'you have run out of menory' :-) As it turns out, that is not my problem as I ran .22 with far more modsthan I do .23 and didn't have any memory issues. So I'm inclined to go wirh smunisto that the isdue is with the B9 pack, as that is what my testing revealed too.

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The default install of B9 comes with some plugins which don't really play well with 0.23, or other mods

I had to trade up the Firespitter .dll with the new one (6.1.1), delete ResGen, Exurgent Engineering and KineTech entirely, and replace the SABRE configs with the ModuleFX ones before it'd load right

Even then, parts which flexed those plugins didn't quite work right (SABRE intakes don't animate because no KineTech, compressed air thrusters don't work because no ResGen etc).

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