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Kerbal Accelerator Challenge


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In this challenge we compete over the title of the Best Kerbal Accelerator.

Some may call it Kerbal Cannon, but that is just cruel. We are scientists, not circus entertainers.)

Rules are very simple. You must cover the most ground possible with a flying kerbal. However, flight must be achieved by utilizing a kerbal accelerator.

Challenge rules in a nutshell.

- Accelerator must be stationary at ALL TIMES.

- You may choose to keep your kerbal attached to a command seat, or inside a command pod, however:

- NO means of propulsion may be used once the kerbal leaves contact with the stationary accelerator

- Aerodynamic assistance components may NOT be utilized, the race of kerbals is very proud of its aerodynamic shape, so it is preferred. No wings, no gliding.

- Parachutes are allowed!

- If the flight is stable and predictable, it earns imaginary points for cool factor.

- NO CHEATING

- HOWEVER infinite fuel can be used if the fueltank is a part of the stationary structure and could be connected to an outside tank with a fuel line.

- Flight success is determined by the ground distance covered by the kerbal cannonb... volunteer.

- You may choose to fling, toss, launch or explosively assist his takeoff

- This is scientifically important, casualties are accepted. The volunteering kerbal is allowed to expire upon sub-optimal kerbal-ground interaction event. However, +250m are gained in the total score if the kerbal survives.

- Go nuts.

Example:

Video:

http://www.twitch.tv/othuyeg/c/3873075

Image:

yQxY.jpg

EDIT: I believe my kerbal may have walked around before being launched as he has been participating in multiple different tests so I am not entering my first attempt into the competition.

Edited by Othuyeg
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I was thinking something like this (the Mun in 13 seconds post from last July)

Yeah, I'd be interested to see if you can actually launch a Kerbal any significant distance with that, other that straight upward

I've tried launching kerbals on ladders and chairs using separators before, but it never worked at all, they just fell off immediately. Launching a cockpit you can get some good height, but these separator monstrosities are super finicky. It would be tough to get a non-vertical setup that doesn't just explode upon loading

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  • 2 weeks later...

Hmmm... Its funny that someone pointed this challenge out to me, I just made a "kerbal kannon" last night... What about part clipping?

First Draft.

kk.jpg

No parachute, command seat, nothing but a flying Kerbal.

Using FAR.

Mechjeb installed, not used.

I can fling several kerbals in succession and have a line of Kerbals.

Next attempt... pointing to the ocean

kk1.jpg

3rd revision, pointing to the ocean still, and a double launch. They both hit the same spot!

kk2.jpg

Bwahahahahaahahhaahaaa this is sooooooo much fun! Did a revision and the whole thing imploded upon launch but it shot that sucker... 936m/sec!!! I dub thee, "Kannon Krakken".

kk3.jpg

Over 1000m/sec!... 1,237 m/sec! And the thing imploded, the first kerbal didn't go anywhere...

kk1k.jpg

Seems this is the only one i can reproduce, so this will be my entry...

kk900.jpg

Distance over ground: 5,918

kk-craft.jpg

Edited by MGCJerry
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