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Some tips


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I came watching Kerbal space program for some time, and I think he is an amazing game with a great potential (i just love the game).

I would like to give my suggestion to implement and improve some things (of course, not immediately, but over time):

- I played Take on mars, and I realized that I controlled the hover, seeing through his camera. I thought this could be implemented in KSP, in career mode you could invest in higher-quality cameras, heat detection cameras etc. .

You could put the camera on a probe, and then look back and had taken a photo of kerbin.

- More realistic Graphics (this will take a while).

My question is :

The graphics of the game will be improved ? ?

- I read the suggestion of ME68, about a museum, TOTALLY AGREE.

- Interstellar Travel (beyond the solar system, on deep space).

- Let's say you send a probe to duna, and she finds salt.

Later, you send a mission to colonize duna, it would be interesting if you could manually extract the salt, or build a machine to do it.

- Kerbals should feel hungry, then they should have a hunger meter, then they should have a limited number of food on the spacecraft.

- If a Kerbal crashes very strong on the spaceship, he could die for breaking the helmet.

Also have tips for multiplayer.

In my opinion they should have two modes:

Co-op: 4 players.

3 are on the spacecraft, 1 is in the control center, this mode would be in first person all the time. The guy from the control center would be the guy that constructed the rocket.

Imagine: you enter on the server, you go inside the spaceship, looking only for a small window, you have to take instructions from the command center and then execute the mission, your life is in the hands of another person.

Space-race: 2-4 players.

Players receive a sum of money and a mission, who execute the mission first wins.

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