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Tutorial in form of "tutorial contracts" ??


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Im looking forward to the new contracts feature. I also read that some work on tutorial will be done.

What if ..... ???

A tutorial will be integrated into the carear mode itself. In form of "tutorial contracts" which could be ignored by experience players, but for begines it should pay off to catch those type of contracts?

I like the educatioanal potential of this game and Im pleased that the devs are having initiative to distribute it not only as a game but also as an educational tool.

what do you think ....???

should there be more ingame content whith informations about orbital mechanics?

If you sucessfully finish (or before you accept??) a tutorial contract a short page with some schema pictures (or animation) informing you about the real world scientific info of what you just achived (like first successfull achievment of kerbal orbit or first escape velocity reached, etc) in a way an lementary school would do. this report could be archived and view again later.

Also some game carier related info could be provided inside - like you puzzle piece by piece the whole delta-v map for the kerbol system which can be there viwed in game??

Edited by martin.stejskal
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