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Toggling Decals in Save Files


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I understand that you can set whether a given module displays a mission flag / decal in the VAB. But what about craft that are already launched? What's the variable that I need to edit in the persistence and/or quicksave files?

Edited by Commander Zoom
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Well, I solved this one myself. Here are the details.

Find the ship/part you want to edit. Then scroll down in the file until you find the following section:


MODULE
{
name = FlagDecal
isEnabled = True
[b]flagDisplayed = True[/b]
EVENTS
{
ToggleFlag
{
active = True
guiActive = False
guiActiveEditor = True
guiIcon = ToggleFlag
guiName = ToggleFlag
category = ToggleFlag
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
}
}

This section should be automatically added for every craft and part that you've actually looked at/loaded; if it doesn't appear, copy and paste the above code block, usually above the Trip Logger section. The bolded line is the one you want to set to either true or false.

Those who are more adventurous than I might try tweaking the GUI parameters, to make the decal toggleable in flight, but that was more than I needed.

Edited by Commander Zoom
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