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Asteroïd Seed


Nemecle

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Hello players !

I was looking at the saves files and it seems Asteroïds are generated by a seed : share your peculiar seeds which give strange, biggest or smallest asteroïd

It looks this way in the save :

PART
{
name = PotatoRoid
[...]
MODULE
{
name = ModuleAsteroid
isEnabled = True
seed = xxxxxxxx

With some chance it's not a hash-type function and we could find a logic in it (even if it seems to be) :)

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