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Asteroid Proximity Warning


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My problem with the Asteroid part of the game is that it isn't integrated into the rest of the game much if I'm not missing anything.

Situation is that I'm pursuing my career mode and do Mun research missions; then I go to the tracking station and see asteroids.

I look at some and and realize one is coming close to Kerbin or will even impact... in 60 days.

So the only thing I can really do is stop the Mun missions and fast forward until the asteroid is close enough for an intercept.

What I would prefer would be periodically going to the tracking station and track the ones that come close enough for my taste;

then I go about my business as usual until the asteroid becomes an actual viable target which the game notifies me about at which point I interrupt my current endeavors and go for an intercept.

It'd be less "either-or" this way.

Edited by daniu
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This is more Mod work than stock game work.

Adding this is very much like adding a launch window alert. Neither really are needed, and in the asteroids case you can actually just go check.

Really the Mod Kerbal Alarm clock is the sort of mod that should handle these things. Adding a rough raw time alert already gives you ample warning. So again look into this mod, it does EXACTLY what you propose.

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Really the Mod Kerbal Alarm clock is the sort of mod that should handle these things. Adding a rough raw time alert already gives you ample warning. So again look into this mod, it does EXACTLY what you propose.

Yeah I have KAC. It's my favorite mod, couldn't live without it; the whole thing should be added to the vanilla game.

Autoslow time warp on important events is way too important for a simulation to leave to a mod (not playing many simulations, but SHIII also has a slowdown upon encountering ship, otherwise you'd never get anything done).

I added a feature suggestion for KAC as well; I guess raw time alert will work for the time being.

But again, allowing players not to miss important stuff is entirely a responsibility of the main game IMO; it's fine to leave to a mod for now but I'm certain the release version will (and definitely should) have a feature like that.

So to the Suggestion forum it goes :)

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