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Custom robotics code for my t-rex zoid


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So I'm building this.

ZcmGuaG.png

Now that's the model as a whole. I'm currently breaking it up, texturing it, and coding the .cfgs. The simple animations are currently being controlled with moduleAnimateGeneric, but I need a more complex plugin for the legs. Just a couple questions for people with more c# experience then me.

This is where I am currently

dZyYFjy.png

The hip joint is pretty much just an IR disk washer. My guess is that IR part rotates 360 degrees and is looped, and somehow the IR plugin controls the motion and limits. So I made my joint in that fashion.

There is also a rotation in the knee, that has limits, but that probably has to be designed like the joint above.

My real question is if there is a way to get the IR plugin to run my parts. I figured I could just name my animations the same thing as the IR animation names, and trick IR into running it. But I looked through the IR plugin code and it's way beyond me.

We also have code to make it walk that needs to be converted to c#.

I'm just looking for any advice you guys might be able to give.

Here is the development post

Edited by clown_baby
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