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[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]


Thesonicgalaxy

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I have some problem installing. The atmospheres look the same.

I installed texturereplacer, EVE, and kittopia. Then I put in the RSS and BoulderCo files (merged and replaced). Then I removed the cloudlayers.cfg. Started up, no clouds at all. Is it because I'm missing cloudlayers-Betteratmospheres.cfg? I downloaded BA twice, from dropbox and mediafire, but it was missing. Any ideas? Thanks.

What RES are you using? If it's Med Res, Try downloading high or low res, then copying the cloudlayers.cfg from it into the clouds folder.

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What RES are you using? If it's Med Res, Try downloading high or low res, then copying the cloudlayers.cfg from it into the clouds folder.

It was medium. Works now! Thanks :)

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So yeah, the medium-res textures seem to have saved me 600-1000 MB of RAM over the high-res, which is very nice and should obliterate any memory issues (I got one crash, prior to installing the medium-res textures just now). Not really seeing a substantial difference from the lowered texture resolution, either.

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do I replace the cloud and city textures? or do I just leave it alone? or do I just use the better atmospheres Boulderco folder? Do I use the mods in the better atmospheres download? or do I just install the other mods by themselves? :huh: This is so confusing

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So, as for the double clouds issue I posted early, there is anyone with a good solution around?

i got nothing, ill ask rbray (EVE Dev) see if he can be of asistance

edit: i may have found something, stay tuned

Edited by TheReaper
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Hello guys, so i did some digging up on this whole clouds thing, and i have learned some usefull information that i am certain will help solve the problems for not just mine also the problems of others ( i have heard some people have saying they still see atmosphere as white lines as vanilla ksp, or some people who cant see cloud shadows from up high, here it is WARNING EXTREMELY LONG POST AHEAD

Those evil clouds up close ( hacked fuel SORRY)

screenshot162.png

as i approach they turn grey dark, small brighter cloud on the right is a real one

screenshot163.png

another example

screenshot164.png

here we can see the clear layers, at first i confused it with weaters , rain clouds in real life are also darker and grey but they ruin our cloud visuel so i dont care, want em gone

screenshot165.png

i have deleted every layer and came up with this, notice thaat planets blue atmospheric glow is also gone except for those extremly bright clouds, its vanila visuel

screenshot167.png

another example of bad clouds up close, dark and EVIL

screenshot170.png

Here we see 2 of the same picture , check the eve panel, there are 2 folders listed in the same name, this is the one that causes some problems,

screenshot171.png

This one represents the original cloud layer folder that you have in the folder, the other one has less number of layers, (so its the problem lets kill it..? well no it controls osme important stuff)

screenshot172.png

Here we see cloud layer number 1 with this new found folder, i change the value A from 0 to 1, it is the apperance, very visible or barely and transperrent ( as you cna see dublicate clouds are gone as well)

screenshot173.png

Did you notice, in this example this layer controlls clouds SHADOWS as seen from orbit ( i saw some guys complained about shadows previously, You are wellcome)

screenshot174.png

i made some experiments ( i may add images to this later if you need certain clerifiction of what you should do) i dont remember their exact order but here are some answers,

REMEMBER TO SAVE YOUR CURRENT OPTÄ°ONS, YOU CAN RESTORE YOUR SAVE IF YOU DO SOMETHING WRONG --- RESTORING SAVES WILL NOT BRING DELETED LAYERS BACK, if you deleted a layer you need to do a clean new install of EVE and BA. so i reccomend playing with A value instead diretcly deleting, between 0-1 or whatever you like.

--one layer has the cloud shadows as i gave above,

--another layer (i think its value is 0.4 for deffault) controlls the blue glow of atmosphere, putting it to 0 will brings back evil white horizons that sonic saved us all from, putting it at very high values will make kerbin appear similar to laythe.extreme blue glow.

--one layer i ve found controls DIRETCLY these dublicate clouds that rotate slower then the real clouds (they do not rotate as the same speed as the ground) iave putted this to 0and those dublicate clouds are gone,

(this makes 3 layers, there are 4 layers there,i havent found what one does yet)

im sorry i didnt make this part more ... visuel friendly with images but i think i dealt with ksp long enough now i want a rest away from it, so go NUTS! experimenting remember my reccomendations about saves and deleting layers from above, go experiment.

i still didnt fully experimented when i deleted those EVIIIIIL clouds, i dont think there will be any consuquences worth mentioning, but before you start, especilty if you are new to this kind of stuff, have back ups of EVE and BA, remember to save, play with some values, only A value if you want something less-more visible or compleatly gone.

Cheers,

Edited by TheReaper
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do I replace the cloud and city textures? or do I just leave it alone? or do I just use the better atmospheres Boulderco folder? Do I use the mods in the better atmospheres download? or do I just install the other mods by themselves? :huh: This is so confusing

You could just use the boulderco folder in the BA zip. I would just recommend replacing though. You don't have to use anything you don't want. KittopiaTech for the rings, CustomAsteroids for the asteroids in the rings, EVE/Boulderco for the clouds and atmospheres, Texture Replacer for the New skybox/kerbin.

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You could just use the boulderco folder in the BA zip. I would just recommend replacing though. You don't have to use anything you don't want. KittopiaTech for the rings, CustomAsteroids for the asteroids in the rings, EVE/Boulderco for the clouds and atmospheres, Texture Replacer for the New skybox/kerbin.

now i am really enjoying my view, thank you again for this awesome mod and for your previous help figuring out this problem, :) i havent figured out caused this in the first place though

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So after taking small break to wreck my friends on TF2. I decided to get back to work on BA. I'm doing some work on kerbin, keep in mind this is not final, but this is what I've done so far. Would like some feedback.

Nice find btw. I was worried about that, as I get really nervous when something's gone wrong and there's no obvious reason as to why it happened. I really wanna find the cause though. I'll look into that again.

Edited by Thesonicgalaxy
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if this would make things harder for you, then don't bother but breaking up the cloud configs into separate planets would be awesome for tweakers like me. To save memory I only load Kerbin and Mun right now since that's all I'm flying around at the moment. I even have the kerbin aurora in a separate file. Also lets me better combine configs from other planet texture packs like KSPRC.

Mun looks fantastic, BTW. And although I ditched the blue atmosphere for Kerbin the harder terminator line is great. I'm also using the 8k Blue Marble clouds and the RSS config from yours messed up the horizon with my tweaks so I've stuck with KSPRC's RSS.

Edited by Gaiiden
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Hello guys, so i did some digging up on this whole clouds thing, and i have learned some usefull information that i am certain will help solve the problems for not just mine also the problems of others ( i have heard some people have saying they still see atmosphere as white lines as vanilla ksp, or some people who cant see cloud shadows from up high, here it is WARNING EXTREMELY LONG POST AHEAD

Those evil clouds up close ( hacked fuel SORRY)

http://s13.postimg.org/t0bf1221j/screenshot162.png

as i approach they turn grey dark, small brighter cloud on the right is a real one

http://s13.postimg.org/tm0dx5x3r/screenshot163.png

another example

http://s13.postimg.org/asel05yvr/screenshot164.png

here we can see the clear layers, at first i confused it with weaters , rain clouds in real life are also darker and grey but they ruin our cloud visuel so i dont care, want em gone

http://s13.postimg.org/c2cef7snr/screenshot165.png

i have deleted every layer and came up with this, notice thaat planets blue atmospheric glow is also gone except for those extremly bright clouds, its vanila visuel

http://s13.postimg.org/qk509gul3/screenshot167.png

another example of bad clouds up close, dark and EVIL

http://s13.postimg.org/ivcrbhjh3/screenshot170.png

Here we see 2 of the same picture , check the eve panel, there are 2 folders listed in the same name, this is the one that causes some problems,

http://s13.postimg.org/lhs9sfaon/screenshot171.png

This one represents the original cloud layer folder that you have in the folder, the other one has less number of layers, (so its the problem lets kill it..? well no it controls osme important stuff)

http://s13.postimg.org/3lhhi1dcn/screenshot172.png

Here we see cloud layer number 1 with this new found folder, i change the value A from 0 to 1, it is the apperance, very visible or barely and transperrent ( as you cna see dublicate clouds are gone as well)

http://s13.postimg.org/gmyku5cd3/screenshot173.png

Did you notice, in this example this layer controlls clouds SHADOWS as seen from orbit ( i saw some guys complained about shadows previously, You are wellcome)

http://s13.postimg.org/x1x3kgjpz/screenshot174.png

i made some experiments ( i may add images to this later if you need certain clerifiction of what you should do) i dont remember their exact order but here are some answers,

REMEMBER TO SAVE YOUR CURRENT OPTÄ°ONS, YOU CAN RESTORE YOUR SAVE IF YOU DO SOMETHING WRONG --- RESTORING SAVES WILL NOT BRING DELETED LAYERS BACK, if you deleted a layer you need to do a clean new install of EVE and BA. so i reccomend playing with A value instead diretcly deleting, between 0-1 or whatever you like.

--one layer has the cloud shadows as i gave above,

--another layer (i think its value is 0.4 for deffault) controlls the blue glow of atmosphere, putting it to 0 will brings back evil white horizons that sonic saved us all from, putting it at very high values will make kerbin appear similar to laythe.extreme blue glow.

--one layer i ve found controls DIRETCLY these dublicate clouds that rotate slower then the real clouds (they do not rotate as the same speed as the ground) iave putted this to 0and those dublicate clouds are gone,

(this makes 3 layers, there are 4 layers there,i havent found what one does yet)

im sorry i didnt make this part more ... visuel friendly with images but i think i dealt with ksp long enough now i want a rest away from it, so go NUTS! experimenting remember my reccomendations about saves and deleting layers from above, go experiment.

i still didnt fully experimented when i deleted those EVIIIIIL clouds, i dont think there will be any consuquences worth mentioning, but before you start, especilty if you are new to this kind of stuff, have back ups of EVE and BA, remember to save, play with some values, only A value if you want something less-more visible or compleatly gone.

Cheers,

so how do I get the shadows under the clouds? BTW, The Mun didn't change when I installed everything

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so how do I get the shadows under the clouds? BTW, The Mun didn't change when I installed everything

As i said check the menus option layers, if the mun did not change when you installed this there must be a problem with your installment, do a clean install of eve and BA , read the instructions given on the front page of this site for further detail.

Thanks pal!!!

However, this brings me to another problem. How do i bring up that menu? I can't fing it anywhere in the toolbar...

ALT+N menu in the game

So after taking small break to wreck my friends on TF2. I decided to get back to work on BA. I'm doing some work on kerbin, keep in mind this is not final, but this is what I've done so far. Would like some feedback.

Nice find btw. I was worried about that, as I get really nervous when something's gone wrong and there's no obvious reason as to why it happened. I really wanna find the cause though. I'll look into that again.

You are the reason why i keep ruining my ksp memory please stop mamking stuff so awe some :D

---to the problems above,with more testing; i have found that the secondary menu also has some dimmer cloud layes that adds a bit blacknes to grounds, this layers darkening also aplies to the EVIL clouds i fought, so i preferebly deleted those cloud layers and encountered there are darker areas on some areas of the planet when i looked form orbit that appear as cloud shadows that shouldnt be there, also an another layer that adds so much un wanted stuff like more shadows or ghost clouds, when these did not appear as a problem at first becouse they match nicely to those fake clouds it wasnt noticeable at the time, and when i deleted it these made some weird appearence as darker clouds or shadows that shouldnt be there, so i decided to delete all of the layers oon this secondary list except the one that adds atmospheric glow, the original cloud list for better atmospheres has its own shadow layer, and it appears as enough for me at this time so i wont play with layers any time soon, but as i said this was my preference you can edit the clouds that best suits your preference via ALT+N menu.

Thanks

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Hello again, from the last questions i come to understand some of the content of my solution are too compplex for some players so i made a basic tutorial here for my solution,

from the previous thread you know some stuff so ill skip those, you allready know there are 4 layers in the secondary folder, one of the layer controlls blue glow, 1 is for bad clouds, 1 is for the shadow for bad clouds , 1 is for support layers for those clouds, to make them appaer more 3 D and not a white line when you look horizontally,

Here in my shuttle launch you see, real clouds and their shados just fine buıt there are some shadows where there are no clouds, thats becouse i deleted the faulty cloud layer but their shadow layer stands, these shadow layers also has the same characterisitic as clouds, meaning they move slower then real clouds so by time your images will turn like the next one

screenshot176.png

Shadow layers without clouds

screenshot177.png

As you can see shadow layers up close, there also some grey ish cloud line , it isnt really a big deal since its jsut support clouds and can stay if you like, but i hated it anyway

screenshot178.png

Here you see i deleted every line except the atmospheric blue glow line, (normaly it is NOT layer number 0, dont look at the layer numbers to identfy layers look at the values) and TADA this is the visuel you SHOULD be seeing.

screenshot179.png

Do not worry real better atmosphere layer list also has a shadow list, so it should not be a problem deleting defected shadow layer, if you are not satisfied find it and enhace it.

Edit: i have come to understand my spelling is horrible, while i know most of them that they are wrong but fast typing can also make some problems, but these are reasons, not excuses therefore I AM SORRY for all spelling and other errors i've made

Edited by TheReaper
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I noticed that there isn't a better atmospheres folder inside the download. I've got texture replacer, custom asteroids, RSS, boulderco, kittopiaspace, and EVE

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