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turfs \ territories , wars & diplomacy (mod concept \ idea) Theory


icemasterpt

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hello ppl.

i am here to show you a mod concept that i have for some time now, and if someone is interested in working on it with me, u are welkome, however i dont have too much modding experience in ksp, but i have good at coding C# and average in 3d modeling.

So, first, my playstyle:

when i play ksp, i like to pretend that i am conquering every place that i put a flag on, some sort of territorial conquest thing that i do. all too subjective.

however, by experimenting with several mods, like kethane, weapon mod\ lazor system, and kerbtown, i realize that a sort of faction\territorial system is possible to do by modding.

concept

all the planets are divided in lots of Cells like in the kethane mod, however, each cell has properties such as: population, faction, defensiveness, production, happiness.

-population is the number of kerbals,

-Faction is the faction that owns that cell

-defensiveness is a relation between the height of the cell and then umber of turrets (this later)

-production is the cell access to food

-happiness is the measure of them all.

factions.

factions are generated via a .ini.

so the number of factions, their colors and names can be totally costumizable.

Start of the game

When a new game starts, the world will be divided in Cells similar to those in kethane mod, and then , all cells will be divided in factions in a way that no cell is left unfactioned. And in a way that all faction cells are clustered together so that it forms nice realistic borders.

Each faction will have a capital cell, where a airport\runaway will spawned (using a similar method to kerbtown) the KSC itself is the capital of our faction (that can be configured too).

all cells can have randomly placed buildings like houses\huts to add immersion, and all cells will have a turret that will fire on you if you are enemy.

random events will appear ingme like a newspaper. those can be totally banal, or they can be war. and war involves conquest of cells.

If manage to enter into a cell , and kill the turret, it becomes part of your faction.

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