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Biomes in game information Idea.


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Hello there,

I must say I had already once planned to post this suggestion but was stalled in doing so somehow. However this little issue that brought the idea forth has come again during my playing session today so I immediately took time to post it here.

I'm absolutely annoyed by the Biome system (in some way)

More precisely I think that there should either be a much more detailed information section online on a ksp wiki page about the exact locations of biomes. Or even better yet, there should be a in game option to better distinct biome areas from one another.

It is surprising I haven't yet heard anybody else complain about it. Possibly because they didn't exploit every available biome as I have. On the planet Kerbin for example there are ofcourse Obvious biomes available. Ones that you cannot miss. Like..

-grasslands, highlands, water, dessert and ice caps.

Other biomes that are assumingly easy to find but sometimes pose a challenge are the...

-mountains, shores and tundra.

The only leftover biome (badlands)

I find most troublesome.

I use this wiki page for guidance.

On this page biome maps are displayed. These maps seem to be painted in Ms paint or some cheap photoshop program and are completely undetailed and only present a vague unclear area radius in which you can expect to find the biome your looking for. Obviously it poses no difficulty for the Obvious biomes like highlands, grasslands etc, etc.

But I had alot of overshoots on on biomes like the tundra, badlands and shores.

I took Kerbin as a example here. I'm nog even going to begin discussing this issue about the Mun biomes.

In short however the way you should see it is that I have build a rocket (with a lab i.e.) to land on the mun. Which I presumed to be the Mun's canyons for example by using the Mun ms painted biome map. And then find out I landed 20km short with a immobile processing lab and other science equipment.

SUGGESTION!

1:Make a highly detailed 2560 x 1800 colour map that displays the biome map in more detail then it does now. And put a 2nd photorealistic map behind it to compare (the way you see it from orbit)

2:My favourable suggestion. Update KSP so that you can "Target" anything on the ground. Perhaps with a Key combination. Lets say you click kerbin (mmb) to select the planet as target. But Ctrl + Alt + MMB on a body to select the location on the ground. Which would then give the information what area of the planet that actually is (thus the biome))

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