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what do you think is going to be in 0.24?


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I realy hope they ad some mechanic to find (and track) asteroids,making them harder to find but giving more of a reward,id like to have some of the plane comandpods to get an iva and also for the mission controlbuilding to get some pupose

This is my opinions only,fell free to post yours down below :D

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We know the main thing is going to be a career mode overhaul, with "contracts" - specific missions you'll have the option of taking to get a reward if you succeed in them. This is indeed expected to be the function of the mission control building in the space centre.

Though it's not part of the game, we also know there are plans to revamp the Spaceport (the add-on website).

Besides that:

Bugfixes: Near certain.

New parts: As likely as not. I'd like to see some 3.75 m ancilliaries, there's a bit of a shortage ATM.

Part rebalancing: Unlikely but plausible. .23.5 did a fair bit of that, so .24 will probably leave it alone.

Part remodelling, including possible cockpit IVAs: Unlikely but plausible. Though heaven knows there's plenty of parts in need of a visual revamp.

New celestials: Unlikely but plausible. I can see somewhere getting an extra moon thrown in, but certainly not the second gas giant.

Significant physics changes: Extremely unlikely.

New demo version: Unlikely but plausible. I can see Squad wanting to put the better manouvre node system and the stiffer joints in the demo, but to be honest I reckon a demo update should wait until KSP moves to Unity 5 and gets the big performance boost from it.

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