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Cursed Places


Iforgotthis

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I know this seems superstitious and sounds like I'm crazy, but I'm convinced that Minmus is cursed or something. Every mission I send there goes wrong. Satellites stop working, Kerbals die, rovers don't function properly. It's like Minmus is just out to get me, like it enjoys my failure. I swear it's cursed or something. Because naturally,being a person who believes strongly in science, it simply cannot be that I am inept at flying rockets, Minmus must be cursed!

So I was curious, what are your cursed places (if you have any that is :D )? Places where no matter how many missions you send there, they all end up going wrong. If you do, the. What was your most disastrous mission to said place?

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Minmus is my favorite place of interest. Every mission I send there, no matter how faulty and badly planned, goes perfect!

BUT... it is cursed, for a different reason though... half of the times I send a kerbal to walk on the flat areas, he gets swallowed into the ground and all of the game interfaces stop working :^I

Must be some giant predator worms, like in "Tremors" or "Dune"... :confused:

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The Mun.

More gravity and those holes.

So far none of my landings went without at least breaking something.

And during night time, I swear something will pop out from the dark and eat my rocket. :(

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Minmus hates me too. No matter how careful I am there, if I don't just collect my science and leave something stupid always happens. Rovers cartwheeling across the surface, landers tipping over, kerbals faceplanting in the ground after getting thrown off said cartwheeling rover... Bad juju. And I'm about to send a series of manned missions there in my new save, how wonderful.

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Well I've only landed on the Mun and Minmus. (Not tried anywhere else either). Both have given me their share of trouble, but the Mun's probably been worse. My mission in .23.5 turned into a farce, owing to a combination of a typically fallen-over landing, a runaway rover, night falling, and a game bug or two. All Kerbals did return safely though.

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The Mün is still where most of my failed missions occur. It doesn't seem to matter how well I plan things, there always is something that ends up going wrong.

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Whatcha talking about!?! Minmus is best planet! (I know its not a planet, but saying best moon would insinuate that a planet is better. Which it isn't.)

I wuv Minmus.

Don't like Moho. I find it really difficult to find an intercept, and when I do find one I will have usually used up too much fuel trying to get it, and can't return... Bad Moho!!

Am I the only one who doesn't understand what he's trying to say?

He's making a pun on that ~30 mins after the Curse partnership announcement, some one has a thread saying about Cursed planets.... they influence stuff quick!

Edited by Random Tank
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Moho.

Little scorched brown ball always takes way more fuel than I think it will, for just about every stage of the mission. Also, some combination of the mass/radius/rotation makes it take forever to survey.

I will fully conquer it someday... Roundtrip, and play with the moholes. I wonder if I can manage to drop an asteroid in there...

:tempts the Kraken:

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Moho.

Little scorched brown ball always takes way more fuel than I think it will, for just about every stage of the mission.

I was about to post the same thing. Moho, all the way. It eats more delta-V than any planet has a right to. :)

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Nah, it's just gas giant. But Moho...man, that place is the gate to the Lands of the Damned. Small, scorched ball of hatred and orbital velocity. And it is cursed - oh, how many swear words were flung at it every time my ship whizzed past at couple kms\s instead of getting captured.

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Nah, it's just gas giant. But Moho...man, that place is the gate to the Lands of the Damned. Small, scorched ball of hatred and orbital velocity. And it is cursed - oh, how many swear words were flung at it every time my ship whizzed past at couple kms\s instead of getting captured.

Yeesh, sounds like hell... Never tried going to Moho. Or Dres. Or Jool for that matter...

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Minmus hates me too. No matter how careful I am there, if I don't just collect my science and leave something stupid always happens. Rovers cartwheeling across the surface, landers tipping over, kerbals faceplanting in the ground after getting thrown off said cartwheeling rover... Bad juju. And I'm about to send a series of manned missions there in my new save, how wonderful.

I swear there's something fishy on Minmus that is determined to ruin everything... Particularly rovers. I couldn't begin to explain the amount of rovers I've had flip over because of the low gravity. Am I just designing them wrong? Does Minmus not feel comfortable with the concept of wheels?

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If you use the regular WASD controls, you'll simultaneously be driving the rover wheels and trying to rotate the craft with any probe core or reaction wheel torque it has. On a low gravity world that can easily flip it. Some people use docking controls for driving to avoid this issue, others remap the wheel control keys.

Even without that issue, the low gravity and I believe the low grip of Minmus's surface makes rovers not work so well.

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I swear there's something fishy on Minmus that is determined to ruin everything... Particularly rovers. I couldn't begin to explain the amount of rovers I've had flip over because of the low gravity. Am I just designing them wrong? Does Minmus not feel comfortable with the concept of wheels?

minmus is not a great place for rover, they're slow and tend to roll over all the time

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I designed a big heavy wide-body Rover just for Minmus and still crashed it... Might be better to have quick reflexes and a rocket powered rover (with rcs brakes) so you can correct if things go south? I've found that normal controls work fine for me on the Mun because the reaction wheels are trying to turn the same way I am and then I can activate the roll if I need help keeping the wheels planted. With docking controls it just barely turns at all. I'm not convinced that's better although it might help avoid a nasty crash depending on what you're trying to accomplish and where you're controlling the rover from.

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It's the runway from the hanger, about 300 meters from where you start. There's a ghost that lives there that's able to twist landing gear just as acceleration really kicks in.

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The Mountains of Kerbin. Crashed more rovers and more planes trying to climb over them or land near 'em that I'm sick of them. If it can't be a place on Kerbin, then it's Eve. Yes, I love it cause it's a nice heavy atmosphere for my planes, but I hate the heavy gravity and 90% goo and 10% mountain it has.

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