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How to set VAB/SPH part preview angles?


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So I've been playing with AviationLights for some time now, and there's one aspect about them that has been bothering me: their static previews are all backward, so all you can see of them is the backs of the housings. This is kind of a bugger, since there are seven lights (shut your lying mouth, Picard!) and the most visual difference between them -their colored lenses- are out of view until you mouse over one and wait for it to rotate around.

Is there a method in the .cfg file to set their initial rotation, or is that something that has to be done before final export on the dev side?

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take a look at the 1x1 solar panel. it's backwards. I think it's all about how the model is saved in it's program

Yeah, I had noticed that one too. It's annoying, and I'm surprised it hasn't been called out before.

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