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Unity multiplayer functions announced!


Zeb

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Unity just announced UNET, a system to simplify the process of making multi-player games.

You can find their blog post HERE.

I'm personally very excited by this, as i think this will really enable the ksp-team to focus on gameplay more than technology!

What do you guys think?

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To hard to say really. It may not be of much help for making KSP multi-player, since the challenges may be elsewhere. Maybe what they are providing is already available via plugins anyhow.

Personally I would be more interested in seeing Unity 3D have a stable 64-bit windows build, support for multithreading, and pluggable physics... Bullet? PhysX on hardware?

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