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Allow resources to have both an internal name and one that is used by the UI


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Modders have done a lot of cool things with resources, but one of the issues that I have with the system has to do with compatibility. If you want to add a resource in a mod that is compatible with other mods, it has to use the same 'name=' for the resource. Often this is not a real problem, but sometimes you just want it to have a different name (Kerosene instead of the stock Liquid Fuel for example). Adding something like 'title=' would allow modders to set different names for our resources while still maintaining mod compatibility.

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