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Persistent file editing


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Mechjeb killed my kerbal (life support) by continuing to warp when I told it to stop executing the node. I'm trying to figure out how to put a crew member back in that ship with the persistent file. So far, it just overwrites whatever changes I make.

Edited by cvod
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Well, I couldn't figure out how to put a kerbal back in the ship, but I figured something else out. I put a kerbal into EVA on a suborbital Kerbin trajectory. Then I went into the persistent file and gave the Kerbal the same lat, lon, alt, etc... and orbital data as the ship. I then added something like 0.0001 to the longitude and then when I opened my save file he was floating right next to his ship and asteroid! Hope this helps someone else.

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If you are trying to edit the persistence file, you need to make sure you aren't in the game playing it at the same time. If you are, the game will overwrite it. You need to be at the main menu to edit the persistence.sfs file, but you can be in-game to edit the quicksave.sfs.

Incidentally, quicksave is F5 and quickload is F9 (in case you didn't know). Handy for those times when MJ timewarps on you.

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