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Whats happening with my rovers?


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For the record the I have changed the design and thrown out the old files. I will upload the full completed design for all to see once I've finished testing.

I think that Master Tao got the nail on the head... its not part clipping here, its truss linking multiple times to the same part... I can't say if this is a bug or not... but its messed up all the same.

Also I'm sorry that I have bugged and crashed so many Kerbal installs. :blush::(;.;

But I have never built anything that has ever done this. As for recursive symmetry I'm familiar with the problem and usually pick up on it visually(Shimmering parts, multiple ghost's etc.) and correct the issue. As you can see this doesn't show as the same issue. I have taken your advice on creating the new craft by not using symmetry to place the Rovers on the vehicle.

Edited by LordZowy
Second thoughts
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You should change your rover design. I've found out from horrible, horrible experiences that rover like yours (octagonal struts and all)

are very easily struck by the Gyro kraken. Change your rover design to something less octagonal struty, and your ship will be fine.

EDIT: My thing exploded at only 6,000 m (mods mods mods) and I managed to get a photo of the flight log.

Image:http://i.imgur.com/9xWXmsa.png

EDIT 2: Well, now my KSP is broken. I cant load ships anymore without intense lag, and the flight log keeps on spewing out gibberish.

Just a great day I'm having.

I would recommend when you test out stuff like this, to do it in a separate save game. And anytime you encounter NREs like that, restart. Even if the game lets you continue, restart anyway.

When I get my computer back, I'll try and remember to give this a try. :)

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I think that Master Tao got the nail on the head... its not part clipping here, its truss linking multiple times to the same part... I can't say if this is a bug or not... but its messed up all the same.

I had, at one point, removed those multiple links as well, only to lead to a bigger explosion(aka kracken throwing parts outside of kerbol soi). I also tried manually moving the battery down figuring it was clipped into the adapter truss, but I failed. Can't wait to see someone fix it.

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For those of you who wish to know where I went with all this I present:

LZSSI-MunRover-MkV

Mountain range on the South Pole (In search for likely locations for the Monolith)

screenshot3.png

screenshot4.png

Profile:

screenshot5.png

Front:

screenshot6.png

Rear:

screenshot7.png

Top Down:

screenshot8.png

After traveling 12+ KM from touch down, I've investigated two possible locations. Still unable to locate the Monolith... without exact locating data, I'm hunting a needle in the hay stack. But I have faith that this rover will be able to complete the mission. I've climbed mountains with this rover and its survived falls intact, just had to fix the wheels.

As with most rovers, driving it takes some time to get use to. You may have to disable and enable some motors as needed. Climbing can be a grueling challenge for this thing. Don't forget to disable the torque before you head out, it will not make contact in the rear unless you do... leading to all kinds of interesting behavior. Oh and be sure to set the breaks before you detach the landing engines, they have a lot of kick... and it can send the rover for a spin.

The action groups are simple:

1 = enables and disables the Command modules' (Lander Can) torque (Helpful if it starts to tumble, just keep it pointing straight up and you'll always land on the wheels, you may have to repair a couple)

2 = Deploys the communications antenna

3 = sets the breaks, deploys the landing gear, switch the rear lights on and extends the ladders.

I'm planning a MkVI which will include detachable/rechargeable RCS chairs to support greater range.

Enjoy

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