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Realism War Game!


What mods to use?  

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  1. 1. What mods to use?



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Yes, you sure can.

BTW, green turn is starting now, unless they need to do it later.

Also, after this first round is up, I'm starting a new thread for this. (horn asked me to) Also, any team may set up skirmishes via multiplayer, which horn would like to see happen.

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Yes, you sure can.

BTW, green turn is starting now, unless they need to do it later.

Also, after this first round is up, I'm starting a new thread for this. (horn asked me to) Also, any team may set up skirmishes via multiplayer, which horn would like to see happen.

Oh crap, uh... what do we do? Err... I just download the save and mods and do something against an enemy team?

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Oh crap' date=' uh... what do we do? Err... I just download the save and mods and do something against an enemy team?[/quote']

For the time being, yes, as we don't have a mod file.

I will be able to start in 5 hours. I will make a save file, as I don't see one already.

OK.

oh shoot

been out for about more than a week

it's already starting???

did i miss the first turn?

No you didn't, Dragon Army had to skip their turn due to IRL concerns. (work, study, etc.)

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OK, I've started! I'm sending a tank to land on the moon for less than 25 million credits.

I could do this 39 more times and still only spend half of our team's money!

I may or may not participate for our turn, or not in a major way. I have more... sinister and effective weapons and ships that I want to finish designing... 'Nuff said! :D

-It'snorocketscience.

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There are now 10 tanks on the moon (and I'm tired of launching them). Total money left: $1755.7 M (in case my team wants to do anything else). Green Team's score is now 10,000 points (200 points per FOB, 5x Moon multiplier).

Also, 9 out of the 10 landing stages survived with varying amounts of extra fuel (but no docking port, if we want to salvage it we'll have to use the claw). The other one ran out of fuel and had to lithobrake, but the tank survived.

Save file link: http://www./download/d5494w77aa2sk3o/persistent.sfs

NOTE: This uses the listed mods, as well as the height map fix for RSS found here (http://www./download/1ysdn1djralkb9x/RealSolarSystem.zip).

Edited by QuesoExplosivo
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There are now 10 tanks on the moon (and I'm tired of launching them). Total money left: $1755.7 M (in case my team wants to do anything else). Green Team's score is now 10,000 points (200 points per FOB, 5x Moon multiplier).

Also, 9 out of the 10 landing stages survived with varying amounts of extra fuel (but no docking port, if we want to salvage it we'll have to use the claw). The other one ran out of fuel and had to lithobrake, but the tank survived.

Save file link: http://www./download/d5494w77aa2sk3o/persistent.sfs

NOTE: This uses the listed mods, as well as the height map fix for RSS found here (http://www./download/1ysdn1djralkb9x/RealSolarSystem.zip).

Alright then.

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