Jump to content

Hack Gravity the same as the Mun?


Recommended Posts

I'm trying to design a vehical for Mun operations. I found the gravity hack in the debug menu, but it turns the gravity down too far. Is there any way to set the spaceport gravity to the same as the Mun for testing purposes?

Edited by Kerba Fett
Link to comment
Share on other sites

Hyper Edit is popular. You can zap your craft onto the surface of the Mun and test it there.

I think Taki is right about a gravity mod that you can use on Kerbin. Unfortunately I don't recall the name of it either.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...