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Help! Just pressed load quicksave.


airelibre

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I just screwed up a mission and tried loading a quicksave but I never use these and assumed auto save was the same thing. I've ended up over a month back (in kerbal time) and have lost various missions. Is there a way to get back to the point before I pressed load quicksave?

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I suppose it's a mistake I had to make. I won't be doing that again! At least it wasn't so bad for me. I know I've lost a few geostationary satellites which i got into perfect 6:00:00 orbits, and maybe a few other things which I'm yet to discover I've lost, but luckily I don't think any of my interplanetary missions have gone missing.

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If you are quick (though by the time you read this that time has already come and gone) you can hit ALT+F4 to close the window and if you are lucky when you re-open KSP it will load your old persistence file (Because it will not have autosaved)

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I just screwed up a mission and tried loading a quicksave but I never use these and assumed auto save was the same thing

It's not quite the same thing, but you actually screwed yourself by exiting the game after loading the quicksave, not when you loaded the quicksave. When the game autosaves, it updates your persistence.sfs file with the game's current state. When you quickload (using just F9), the game state is reverted back to whatever state is recorded in the quicksave.sfs file - but your persistence.sfs file is not modified until the game autosaves again, or you switch scenes (like returning to the Space Center from flight). So in your case of realizing the quicksave was horribly outdated the correct procedure would have been to either quick copy out the persistence.sfs file from your save folder or just task-kill the game to prevent it from writing the current state to the file on close.

Regardless, there's really no excuse these days not to pay like $5 a month for a cheap remote backup service to prevent anything like this from ever happening ever. Also, this mod for any number of quick-access local backups.

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It's not quite the same thing, but you actually screwed yourself by exiting the game after loading the quicksave, not when you loaded the quicksave. When the game autosaves, it updates your persistence.sfs file with the game's current state. When you quickload (using just F9), the game state is reverted back to whatever state is recorded in the quicksave.sfs file - but your persistence.sfs file is not modified until the game autosaves again, or you switch scenes (like returning to the Space Center from flight). So in your case of realizing the quicksave was horribly outdated the correct procedure would have been to either quick copy out the persistence.sfs file from your save folder or just task-kill the game to prevent it from writing the current state to the file on close.

Regardless, there's really no excuse these days not to pay like $5 a month for a cheap remote backup service to prevent anything like this from ever happening ever. Also, this mod for any number of quick-access local backups.

I didn't quite understand that, I'll have to reread it when I'm not so tired (probably also part of the reason this happened). I already kind of knew how the quicksave feature works but had a bit of "der what's the worst that could happen" moment. I think I have been kind of saved by having kerbal alarm clock installed. I saw on the linked thread from the other post something about it. Would that be right? It seems to have reloaded just before the final manoeuvre I had to make for my fleet of probes to Jool.

I don't think I'll be paying for protection. I do have a couple of copies of the entire game folder from different points so I should hopefully never encounter a situation where I'm back to square one, but I think now I know exactly how quicksave/ autosave work I shouldn't make the mistake anyway.

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I think I have been kind of saved by having kerbal alarm clock installed. I saw on the linked thread from the other post something about it. Would that be right?
Very likely. By default Kerbal Alarm Clock backs up your save any time you let it switch you to a different ship. These backups are stored in your save's folder with fairly self-explanatory names. With KSP closed, first make a copy of your current persistent.sfs, then make a copy of the appropriate backup (probably the one with the newest date) and rename it persistent.sfs.
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This doesn't happen by a quick "accidental" tap of F9. You have to hold down F9 for a second or two, or else quickload doesn't happen. All of the other recommendations are good ones, but let's be honest - a moment's caution at the beginning is the best defense.

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This doesn't happen by a quick "accidental" tap of F9. You have to hold down F9 for a second or two, or else quickload doesn't happen. All of the other recommendations are good ones, but let's be honest - a moment's caution at the beginning is the best defense.

This was going to be my initial response too, but re-read what he's saying. This was a deliberate use of the quickload function that just ended up going awry

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You might be able to use the windows "previous versions" feature (assuming your on windows and haven't disabled it).

Right click on your persistent.sfs file -> properties -> select the "Previous Versions" tab -> hopefully you'll have a version from earlier today or yesterday which won't be so bad.

If you want to have a constant safety net for both your saves and your craft files, I've got a tool that maintains a constant automatic version history for craft and save files. It will automatically track each autosave and enable you to load the autosave as a quicksave. Link in my sig.

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