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Smart nodes


DennyTX

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Gentelmen

for modding usage and for complicated devices i have faced strong need for smart plagin that will disable connection between nodes of different sizes. Are this possible? Could somebody help ??? (nodes of different sizes are prohibited to connect)

size1+size1 = true

size0+size1 = false

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  • 3 weeks later...

(Truly uneducated guestimation here:)

I believe that, code wise, attach nodes can be defined in Unity, which suggests they can be extended and expanded upon in a plugin. However, it is known than the current script attachnode system is bugged and KSP throws anyway any result that isn't size 1 and just uses size 1. At least, that is my understanding. This bug is supposedly going to be to fixed in 0.24 (I saw Greys mention it). So I'm guessing that if it's bugged with defining it Unity, it'd also be bugged if attempted to alter in script. I'm further guessing that if that bug is fixed in 0.24, then a plugin might be able to be written. Again, I'm just guessing here.

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