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Need help with a RSS mod craft


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Hello!

So I built a rocket, which should get my CSM pretty far away, not all the way to the moon, but far enough, to do testing of staging, docking and re-entry.

The problem is, when I start to turn on SAS, the craft starts to wobble like a mad kerbal on a rocket.

fChc5AL.png

If someone could help me and stop the rocket doing that, I would be very thankful.

.craft file: https://www.dropbox.com/s/2z1ofvmxhoxnvmu/Apollo%2012_Saturn%204.craft

Mods used for the craft:

Novapunch (the F-1 engine cluster)

FASA (J-2 engnies)

AIES (J-2X engine)

Procedural Fairings and Procedural Parts

Realism Overhaul

SJFB RealEngine congfigs

KW Rocketry

Deadly Re-Entry

Realfuels

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Hi,

is your procedural Fairings the newest version and did you delete the folder before installing the new one? Had some strange wobbletrouble (totally trademarked term!!!) with this mod because of some version conflict.

If you use RSS also try Kerbal Joint Reinforcement Mod.

Greetings

Ben

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Stock SAS can just be too aggressive for some craft. Turning off gimbals is usually enough to make it viable. The ultimate solution is to write your own PID routine for kOS or kRPC.

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