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So many mods! Which ones should I get?


JackKerbin

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Hey guys,

I pretty recently got the full version of Kerbal (having had the demo version for quite a while) and I reckon I need some mods. However, there are so many that I'm not sure where to start looking really.

For context, I'm not a complete beginner but wouldn't say I'm particularly good either. I can reach the Mun/Minmus etc. and have just about worked out docking now so that's the kind of level I'm at. My experimentation with Spaceplanes has been a complete disaster so far, so I'm going to focus on rockets for the moment, although I'd quite like to build some sort of Space Shuttle to service my Space station when it gets bigger. So yeah.

I've currently got Mechjeb and Interstellar, although that's it for the moment.

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Check out my thread I am pretty much in the same spot as you, see if the reply to my thread is going along the path you want. I laid out what I want to do. I have had a few more mods and have been playing the full version for about a year.

oh yea here is that link:

http://forum.kerbalspaceprogram.com/threads/85406-Need-help-picking-out-Mods-came-to-you-experts

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Check out my thread I am pretty much in the same spot as you, see if the reply to my thread is going along the path you want. I laid out what I want to do. I have had a few more mods and have been playing the full version for about a year.

oh yea here is that link:

http://forum.kerbalspaceprogram.com/threads/85406-Need-help-picking-out-Mods-came-to-you-experts

Thanks very much! I had seen you're thread but it looked a little more specific than what I wanted, so I thought I'd post one up.

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I'm fairly new, but have managed to get to Mun/Minmas without (much) trouble.

Personally I've collected the following mods so far which, for the most part, I would consider essential:

Kerbal Engineering Redux (KER) - really helps when building your rockets, and helps a fair bit when flying as well. I imagine MechJeb would do a similar job though.

Kerbal Alarm Clock - very very useful to avoid time warping past events, especially when you have half-a-dozen probes going at the same time.

Enhanced NavBall - useful

Navyfish's Docking Port Alignment Indicator - made my first ever docking very easy. I will have to try again using just the stock controls.

ScanSat - love the idea of sending mapping probes first.

Kerbal Attachment System (KAS) - needed it to rescue some stranded Kerbonauts and really like the idea of EVA being more than "EVA report".

Final Frontier - keeps track of each Kerbal's achievements.

kOS - script your probes. I initially thought I could pre-program probes and they'd execute their manoeuvres when the conditions are met, but the ship still has to be active for this to happen. My idea was to use this for non-kerballed probes to add realism, and to be able to control multiple probes at once. But due to the restriction I haven't really used it yet. Might still be useful once I get ion engines.

Active Texture Management - reduce memory usage to allow more mods! Only needed until I get more RAM for my machine.

Ferrram Aerospace Research (FAR) - like you I can't seem to fly planes. Or at least, land them. So I installed this last night to see if I have any more success. Also I like the idea of being restricted to more sensible rockets.. although in retrospect that doesn't seem quite .. kerbal :)

KW Rocktry - installed purely for the fairings to play with FAR as I haven't exhausted the possibilities of the stock parts yet. I toyed with the idea of installing procedural fairings instead, but I liked the idea of having to design within limits. Perhaps I watched too much of Scott Manley's YouTube series..

I also had Clouds and Cities installed, but it blew my RAM budget. Might try again now that I've switched from KDE to WindowMaker for playing KSP (that alone freed nearly a Gig!).

Also there's quite a few more I like the look/idea of and might try once I get further into the game.

Here's a few lists from other people as further inspiration:

http://forum.kerbalspaceprogram.com/threads/73743-My-personal-must-have-mod-list

http://www.reddit.com/r/KerbalSpaceProgram/comments/1upc6g/scott_manleys_interstellar_quest_modlist/

http://www.reddit.com/r/KerbalSpaceProgram/comments/255cjn/essential_and_nonessentialbutstillcool_mods/

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