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separation distance data stay on screen when fine tunning man. node


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I've play one of the asteroid catching scenario but... it's just as boring as possible to try to get as close as possible to the potato with:

1 - fine tune manoeuvre node,

2 - see distance, not enough, go to 1 til distance < X

such loop can take a llloooonnngggg time and was just as boring as it possible to be :mad:.

What the benefit of playing this "game" (not KSP, the "get as closest as possible") for minutes or hours ?

Why not keep at least separation distance on screen ?

(oups... too much numbers on screen ! WNTS I guess :huh:)

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I don't think the separation markers can be clicked to keep the text on screen, so I like this idea.

I also find the Ap and Pe markers are iffy... perhaps rather than having to click on the individual markers in map view, we could have a static filter button from which we can choose "show/hide closest appraoch text", "show/hide Ap/Pe information", and so on.

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