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Cheapest Space-Station development


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Cheapest space-sation development

Your challenge is to build a large space-station in orbit around kerbin.

You must build your space-station piece by piece, and have at-least one module which required docking to be attached.

Screenhots should taken of your space-station development, including the docking missions and the costs of each probe.

Return will be counted, but you must post a valid screenshot of it,as-well your other screenshots.

Mods

All parts must be stock - This means mechjeb parts aren't allowed on any vessel including the vessel you used to dock each module.

FAR and NEAR is allowed and recommended to launch your rockets with.

Leaderboard


None at the moment. Will be added once more people start rolling in submissions and the tokens get higher.

Submission


KSP Forum name:
Space-Station name:
Images of development, costs, and final station: (IMGUR album recommended)
Tokens: (Include equation)
FAR/NEAR used? (Y/N):

Equation

t = tokens

p = parts

m = mass of station

f = total funds spent

t = f / (m + p * 2)

You must include how much funds you spent on each docking mission in total funds spent.

notes

In the future there may be a new contest which allows more freedom (E.g: Mod parts)

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Cheapest space-sation development

Your challenge is to build a large space-station in orbit around kerbin.

You must build your space-station piece by piece, and have at-least one module which required docking to be attached.

.................

Mods

All parts must be stock - This means mechjeb parts aren't allowed on any vessel including the vessel you used to dock each module.

FAR and NEAR is allowed and recommended to launch your rockets with.

I may be missing something. FAR is a technology only mod but NEAR is technology but includes parts, no? If this is supposed to be stock, shouldn't NEAR be disallowed?

Respectfully - MM

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Thanks for fast reply.

I had, however, still a few question. Guidance as to the space station.

Not to be a spoil sport but as written, this challenge could be accomplished by orbiting two docking ports and docking them together. Are there any other requirements such as minimum power supply, minimum number of Kerbonauts that can stay at the station, minimum number of 'free' docking ports for other craft, minimum amount of RCS fuel and/or rocket fuel (for refueling). Mandatory parts (such as RCS capability, Gyros, greenhouse, etc). Also, is the goal a high token value or low? I could artificially lower the token value by adding on a lot of low cost parts that serve no purpose other than increase the denominator in the equation. Also, is mass in tons or Kg? So, a bit of guidance?

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Thanks for fast reply.

I had, however, still a few question. Guidance as to the space station.

Not to be a spoil sport but as written, this challenge could be accomplished by orbiting two docking ports and docking them together. Are there any other requirements such as minimum power supply, minimum number of Kerbonauts that can stay at the station, minimum number of 'free' docking ports for other craft, minimum amount of RCS fuel and/or rocket fuel (for refueling). Mandatory parts (such as RCS capability, Gyros, greenhouse, etc). Also, is the goal a high token value or low? I could artificially lower the token value by adding on a lot of low cost parts that serve no purpose other than increase the denominator in the equation. Also, is mass in tons or Kg? So, a bit of guidance?

Your objective is to get the highest amount of tokens than anyone else. You do this by making the biggest space-station in LKO, but also making it extremely cheap. . If you only put 2 docking ports into orbit, you'll have a small amount of tokens and be in a lower place compared to others,and there'd really be no point in joining the challeng.e

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