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The Moon has pits, how about some Mun pits?


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that would be pretty cool, maybe Tylo could get something like this andmaybe caves, because as of right now tylo is pretty boring and would give a cool purpose to visit it. But would those even be possible for caves to be formed naturally on tylo? I guess radiation bursts from jool might do it

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Caves could be implemented in a similar way to Mun arches. It doesn't have to be part of the heightmap, but something placed above it. I would imagine it wouldn't be too hard to do with a mod, if someone really wants to.

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Theorically, we could make a cave.craft using rockshaped parts, giving it inifite weight and resistance, and leave it there. And we could let ships fly inside it, settle a whole base even, attached to the ceiling using claws and/or KAS.

We even already have proceduraly generated asteroids, and since it's not supposed to move we could have similar proceduraly generated ground features.

So that's definitely not an engine limitation... And I would go as far as saying it wouldn't even be that hard to do.

Now, the devs might have better thing to do... But while my knowledge of unity modding is null, I saw what have been done with Better Atmosphere, the cloud mod, planetary factory, RSS...

So maybe that could give ideas to the mod community?

EDIT: Thinking about it, I think that have already been done.

I remember a guy making a mod that replaced the launchpad with an underground ICBM launch base, with underground bunker accessible by walking, rovering, and obviously rocket...

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Didn't replace it, just set the launch silo into a divot in the landscape near KSC, but it requires the KerbTown mod and running at highest terrain detail so the divot will exist. Otherwise the ground clips through the silo and whatever rocket you put in it.

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There is already at least one such pit on the Mun. It's hard to find though, since it's in the middle of nowhere (no major landmark nearby). North of the equator, if I recall correctly, maybe a quarter to a third of the way towards the pole? It's been a while.

SCANsat can help you find it, because it shows up as a deep blue pixel in the colored high-res altimeter map, and I think it might be the only blue (below "sea" level) pixel on the entire Mun map. It is not however marked as an anomaly by the multispectral scanner.

Edited by Streetwind
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There is already at least one such pit on the Mun. It's hard to find though, since it's in the middle of nowhere (no major landmark nearby). North of the equator, if I recall correctly, maybe a quarter to a third of the way towards the pole? It's been a while.

SCANsat can help you find it, because it shows up as a deep blue pixel in the colored high-res altimeter map, and I think it might be the only blue (below "sea" level) pixel on the entire Mun map. It is not however marked as an anomaly by the multispectral scanner.

There are quite a few blue pixels on Scansat map of the mun:

http://wiki.kerbalspaceprogram.com/wiki/File:Isa_mapsat_mun_map800.gif

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