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Editor icon size


lo-fi

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Hello

Does anyone know why some parts come out with a tiny icon in the editor? My tracks come out like that the same as the large RBI tracks and I'm at loss to explain why, though I have a suspicion it's to do with having a skinned mesh in the part... There seemed to be some normal issues with the skinned mesh going into Unity, so I have a nasty feeling something is seeing it as a huge open part.

Does the icon get made by part tools and compiled into the .mu? Or procedurally in the game? Is it possible to create a custom icon without PartCatalog?

Thank you for any insights you might be able to give.

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By the way, the track part which have this issue is the only one I ever seen (but I didn't use too much mods and tried too much too) doing that ! Usually they grow like hell due to the 3 resources issue.

@lo-fi: never take a look into it, is there any weird scales in source and/or unity object(s) + in part config file ?

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The bounds of the parts are not calculated correctly for skinned meshes. I've consistently had this problem when using them, and haven't found a solution yet (see two of the large solar panels in NFT).

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