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Automatically stop time warp when any craft is near a maneuvering node


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I know Alarm Clock does this, but this bit is useful enough, simple enough to use or program, I suggest that it be stock.

Say, when a craft is within - 1 minute of its maneuvering node, some text would be displayed on the screen telling you about it, and timewarp slows to no more than 5x, until it is completely ignored past +1 minute. Optionally the said craft would flash on the tracking screen, or a popup would be opened asking the player if he wishes to switch to it.

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While I like KAC and feel that (at least part of) its functionality should become stock, I think your particular suggestion wouldn't help much. For burns much longer than 1 minute, it would accomplish exacly nothing, for burns much shorter, you'd feel the arbitrary timewarp restriction forces you to wait through about half a minute of slow timewarp, still looking to turn it off at the right moment.

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Good Idea.

Since the game has a pretty good idea, what the duration of the burn will be (most of the time ;) ), maybe it could stop the warp a reasonable time before that.

Question is: Only for the craft you are flying at the moment, or for every flight in progress?

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