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Kerbal is dead when he should be MIA


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Simple - Jebediah died, has not yet respawned, and is "dead" instead of "MIA." Is this a bug or some issue? I continued flying for a long while after he died with the other 2 kerbals aboard (Bill and Bob.) My permadeath setting is not on.

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He got Krakened (probably Gyro Kraken) during EVA orbiting Ike when he got stuck in struts while checking science sensors (didn't realize at the time to check them from the safety of the ship) and I quicksaved (stupid move, I guess it was sort of impulsive.) When I reloaded, he was OK, but he was kilometers behind the ship (I think it was behind) and on a suborbital trajectory. I tried to insert him into orbit, and almost succeeded, but the EVA pack ran out with the periapsis still underground (Ike has mostly high terrain, so your periapsis has to be at least 13 or so km to be totally safe.) He crashed into a hill and died instantly. I continued the mission without him.

By the way, this is pretty much a repeat of a topic in the support forum that got no answers.

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Sorry for bumping, I just really want an answer of whether or not I'll have to manually resurrect Jeb in the config files. While snooping through them, I found two more badass Kerbals (Billy-Bobbas and Desmund.) When I ressurect Jeb, maybe we could have an all-badass crew! Also, Billy-Bobbas Kerman is a real Kerbal name, as is another (non-badass) Kerbal generated at the same time named Billy-Bobfurt.

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Are you sure the permadeath is off? It used to be off by default, but I think it's changed to on by default now (I might be wrong on that). In any case, if permadeath is off he should respawn soon enough... of course if you can't be bothered to wait you may as well just re-add him to your rosters through the files.

Edit: Actually, I'm pretty sure it's on by default now. You can check in alt-shift-f12.

Edited by impyre
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He got Krakened (probably Gyro Kraken) during EVA orbiting Ike when he got stuck in struts while checking science sensors (didn't realize at the time to check them from the safety of the ship) and I quicksaved (stupid move, I guess it was sort of impulsive.) When I reloaded, he was OK, but he was kilometers behind the ship (I think it was behind) and on a suborbital trajectory. I tried to insert him into orbit, and almost succeeded, but the EVA pack ran out with the periapsis still underground (Ike has mostly high terrain, so your periapsis has to be at least 13 or so km to be totally safe.) He crashed into a hill and died instantly. I continued the mission without him.

Hmmmm...... When a Kerbal suffers a fatal Kraken attack or dies after experiencing a not-fatal Kraken attack, he gets listed as KIA, not MIA. That seems to be normal game behavior in my experience. Maybe not INTENDED game behavior, but it always seems to happen in my experience.

HOWEVER, it's also been my experience that unless you have respawn turned off, such victims respawn at KSC almost immediately. For instance, one time Bob fell through Mun's surface during a bad rover wreck. I switched to the other Kerbal who'd been in the rover and Bob briefly reappeared in T pose on the surface nearby, then almost immediately exploded. Dead. Gone. In front of witnesses. The rocket came home without him. And when I recovered the rocket and went back to the astronaut complex, Bob was there on the Available list like nothing had ever happened.

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Considering that I sorta need Jeb (moral support, I just love the guy) and that this is unintended behavior, would it be cheating to ressurect him?

I don't think it would be cheating because resurrecting Kerbonauts doesn't really help you out in the game, does it?

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