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Officially In A KSP Rut (PLEASE SAVE ME FROM MY BOREDOM!)


Acemcbean

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(Getting back to stock KSP - )

Inspiration, GO!

There's a good chance that some derivative of the following three craft will keep you happy for weeks. :3

[EDIT: The three ideas presented here are VTOL building (especially tiny VTOLs), land-speed-records, and making craft shaped like animals. The third one is a whole load of fun as long as you don't mind having your first couple of animal-shaped craft turn out suboptimal. Don't worry, you'll get better. Also, VTOLs are really, really awesome, especially if you can build them properly.]

Edited by UpsilonAerospace
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Shhh... You're making my crappy-KSP skills murder-ize my pride. - - ---- ALLL THE HYPHENS!!!!-!---!!!1ONE!

Seems to me you've just answered your own question. If you're aware that you have "crappy KSP skillz", why not entertain yourself by improving them? The best challenges are the ones that force you to up your game.

$0.02

-Slashy

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Use the StarSystems + PlanetFactory Planet Packs + KSP Interstellar triad, and head over to the two new star systems.

Kerbal Space Program will never be the same again.

Something I have been considering, but im not 100% sold on it.

- - - Updated - - -

Try BTSM. You won`t be bored, you might not even get a flag on Mun within your first ten missions...

I have already (In .23) done the entire BTSM tech tree. Not actually THAT hard, but the beginning is incredibly difficult.

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As I always recommend to people, build actual colonies. With roads marked and all.

You could also take on the KSP Wiki campaign, or at least whats there anyway. Leads up to a 125 Kerbal Ark out of the Kerbol system.

Have you tried using a shuttle replica to build a space station? Or better yet, a shuttle replica to build an interplanetary ship?

If you like .24 Career mode you could also get Fine Print and follow its new missions. The aerial recon and rover missions can be a real time sink if you let them be and designing an orbital drop pod system for the missions would be a good way to kill time. Have the rovers and planes stay in orbit, and then deorbit them into the areas your contract wants you to explore. 50 points if you can get them back into orbit!

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