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Better G-Force Meter


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It would be nice to have more fine grained G-force indication between 0.1 and 3 (i.e. the Kerbin-based TWR of most vessels.) As it is, if you're trying to optimize a launch by keeping your engines throttled to maintain a TWR of 2 using the g-force meter, the tick marks are so close together that the meter is hard to read for this purpose. It might be useful to have the readout either more expanded around this region (squish the -5-0g and 3-15g regions to compensate) or better yet, include a button that swaps the g-meter out for a TWR meter, relative to the most-inner SOI the vessel inhabits, that goes from 0-3.) I don't really find the g-meter all that useful, but a true TWR one would be.

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Well I have Mechjeb for that, but if you don't, it's easier to use the speed meter to stick close to the therminal velocity. Cause that's why you'd want to stick to a TWR of 2

Sure, MechJeb and KER work, but it would be nice to have an unobtrusive way to view this right on the NavBall. Even when I'm using KER to view TWR I have to move my eyes back and forth between the KER window and my throttle setting. Easier and cleaner to have it all right there. And it already is; it just needs to be easier to read.

Your other point: terminal velocity changes continuously during ascent, and your current speed is not directly controllable (it's the time integration of thrust+drag+gravity), while TWR is directly controllable and has a constant most-efficient value. It's far easier to maintain TWR=2 than to try to match your speed to TV.

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The issue with a digital readout is that often it varies very fastly.

So that would make it very hard to see.

An analogic indicator seems to fit the Gforce indicator better.

Hey, what about when clicking on the gforce indicator, have different modes?

So every mode would have a different precision, like 0 to 2 G, 0 to 5, and 0 to 15.

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The issue with a digital readout is that often it varies very fastly.

So that would make it very hard to see.

An analogic indicator seems to fit the Gforce indicator better.

Hey, what about when clicking on the gforce indicator, have different modes?

So every mode would have a different precision, like 0 to 2 G, 0 to 5, and 0 to 15.

i like. There is no point during normal play that I care about g-force more than 3. Kerbals are not hurt by it and if it is over 3 you can land anywhere. If the gauge was more accurate between 0-3 it would be a boon.

If we get kerbals passing out from excess G-force then it may become needed. Obviously some people will want to see when they get loads of G but they are not me.

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