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Weird lift thing with plane in experiment


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I was experimenting with building a stable craft, and read that bent wings at either side would help. I thought that if I did the same thing with winglets at front and back to stable the pitch, it might work. That went all terribly wrong as I didn't understand aerodynamics that well. Anyway I thought that if I placed them like with rockets for stability that might work and ended up with this happening.

It simply took off at like 5 m/s, but what is going on here? I really don't know if this is supposed to be happening or not. In real life I'm sure this wouldn't happen.

Bentwingexperiment.jpg

Edited by Moonfrog
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Stock aerodynamics of control surfaces (winglets etc) is screwed up. They work decent when you put them the way they're meant to be used but once you get them in any strange angle relative to airflow, completely unphysical things happen.

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I see so its control surfaces. I try removing those, doing the same thing with normal wings and see what happens.

Alright, After continuing to play the game using the control surfaces in that configuration where they do weird unphysics things.

It might have caused my graphics card to overheat and crash my computer. No permanent damage is done, but I've seen similar warnings in other games about this thing happening.

I am now personally never going to use control surfaces in that way ever again, only use them how I'm supposed too. Just in case, I warn anyone else not to do what I was doing, as it may cause your graphics card to overheat.

I could be wrong, but I thought I would post it just in case. Maybe someone with more knowledge can give a better idea. I just thought I would say.

Is it worth reporting this in the bug section?

Edited by Moonfrog
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Someone had a video, I can't find it now, but they flew a winglet into space... just a winglet, nothing else.

I think that's me :) (although this thing still did have a load of Cubic Octagonal Struts on it, it didn't have any propulsion besides infinigliding.)

Infinigliders are really fun. If you know what to do with them, you can do deeply unrealistic things.

I don't think that this is related to your graphics card crashing, though. Generally, I only have problems if I accelerate infinigliders to ludicrous speeds, and even then, most of the strain comes from simulating the Mach effects and reentry effects.

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