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Ground Operations.


Virindi

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In my game, I'm doing extensive ground support operations for my flights. Every ship is refueled and re-equipped rather than just being recovered and relaunched. So I've been having fun building ground vehicles to support the spaceplanes.

Tonight I have built an articulated tractor trailer refueling truck. The articulation point is a bit troublesome; I am using the free moving docking washer from infernal robotics, but it is a little weak. Their small size is perfect, though.

Articulation demo:

truck1.png

Refueling the KSS Enterprise for another scansat satellite launch:

truck2.png

Side view:

truck3.png

These things are pretty big...

truck4.png

And I already posted in another thread, my pushback vehicle. There seems to be some bug with the free moving docking washer that makes it not so free moving when you dock, or at least sometimes. Also, whether I use a klaw on the end or kas, once I detach, physics gets wonky and it acts like part of it is still being pulled on by the undocked stuff. Fixing this requires a quicksave/quickload.

pushback1.png

pushback2.png

And there are more in progress...

If you have any similar vehicles, feel free to post yours.

Edited by Virindi
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Infernal robotics, TT multiwheels, KAS, B9 lights and struts, tweakscale because I prefer probe sized radial attachment points to clipping in cubic struts. Using strut clipping to place stuff radially seems cheaty to me for some reason.

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