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Docking port camera


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I am wondering if anybody knows what is used to determine where the camera on a docking port is placed when using a mod like lazor cam or RPM. I noticed that it likes to put the camera seemly where the actual dockingNode is located so if you docking port is a probe, the view you get it obstructed because the camera is "inside" the docking probe so you can't see anything. Is there a way to move the camera further forward while keeping the docking node where it is?

I have an empty game object called DockingNode I am however not using that in the actual module. In the module definitions in the CFG I am using the stack node which is placed in the same location.


MODULE
{
name = ModuleDockingNode
//referenceAttachNode = dockingNode
referenceAttachNode = top
nodeType = size1
}

RM4C6CN.png

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