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Futurama


KHTRE

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Quantity of parts: 465

Mass: 73

Crew: 0

It needs Infernal robotics.

kihkCxO.png

Download: https://www./?upsmnyxyhpn9x2s

My other crafts:

Mega space duck http://forum.kerbalspaceprogram.com/threads/93401-Mega-space-duck

Bigfoot http://forum.kerbalspaceprogram.com/threads/93395-Bigfoot

Kraken http://forum.kerbalspaceprogram.com/threads/93399-Kraken-is-so-cool

Orbital shipyard http://forum.kerbalspaceprogram.com/threads/93398-Orbital-shipyard

The Arrow http://forum.kerbalspaceprogram.com/threads/93396-The-Arrow

Drop pods with tanks http://forum.kerbalspaceprogram.com/threads/92673-Drop-pods-with-troopers-and-tanks

The Destructor http://forum.kerbalspaceprogram.com/threads/92674-The-Destructor-Cruiser-from-Laythe

Semi automatic carabine http://forum.kerbalspaceprogram.com/threads/92578-Semi-automatic-carbine

Supernova generator: http://forum.kerbalspaceprogram.com/threads/91891-Supernova-generator

Vsemupezdes http://forum.kerbalspaceprogram.com/threads/91888-Vsemupezdes

Emperor's sword http://forum.kerbalspaceprogram.com/threads/91898-Missile-cruiser-The-Emperor-s-sword

Agamemnon http://forum.kerbalspaceprogram.com/threads/91875-Babylon-5-Agamemnon

Villa on Laythe http://forum.kerbalspaceprogram.com/threads/91895-Three-storey-villa-on-Laythe

Omega -1 http://forum.kerbalspaceprogram.com/threads/91876-Omega-1

Thor http://forum.kerbalspaceprogram.com/threads/91890-Thor-Multiple-rocket-launcher

Carrier 78-KP http://forum.kerbalspaceprogram.com/threads/91824-Carrier-78-KP

Missile cruiser with gravity http://forum.kerbalspaceprogram.com/threads/92026-Missile-cruiser-with-artificial-gravity?p=1376977#post1376977

The Jaws http://forum.kerbalspaceprogram.com/threads/92027-The-Jaws?p=1376998#post1376998

Drop pods carrier http://forum.kerbalspaceprogram.com/threads/92418-Droppods-carrier

Futurama http://forum.kerbalspaceprogram.com/threads/92395-Futurama

The Fearless http://forum.kerbalspaceprogram.com/threads/92398-Cruiser-The-fearless

SGA Jumper http://forum.kerbalspaceprogram.com/threads/92417-SGA-Jumper

Edited by KHTRE
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Awesome work dude. I believe there is a Kerbpaint update, not in the op but somewhere in the thread, where you can paint those structural panels. Then it could be green without the lights

No. Kerbpaint doesn't work on structural panels.;.;

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