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Time-delayed Staging


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I've checked the Already Suggested list and thankfully this hasn't been mentioned yet (I think). So here 's the idea: have some sort of time delay specially when staging.

For example, I have a command module connected to a science lab. Both are armed with parachutes, what I want to happen is that when I stage, the science lab detaches and after 3 seconds or so, the parachutes deploy by themselves without having to switch to them. Or for another example, I have a plane armed with "missiles". What I want to happen is for the decoupler to drop the missile first and after a second, the "missile"'s engine fires.

I really don't know if anyone can do it but I think this could be really useful. Cheers!

***OOOOKAY, looks like I posted this in the wrong forum. If a mod can move this topic to the General Add-on Affairs forum, it would b greatly appreciated!***

Edited by mangekyou-sama
Wrong forum!
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I like this idea. It would certainly be helpful when the SRB's of my space shuttle burn out. From time to time the decoupler fire before my sepratrons ignite, resulting in the boosters just falling down rather then flying away from the remaining vehicle. With the risk them colliding into the fueltank or orbiter, F-ing up my launch!

Right now i have a workaround using action groups but things wold be so much better if the sepratrons fire a split second before the decouplers when i press spacebar

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