Jump to content

Escape 3k & 6k


Recommended Posts

Updated with probably the simplest rocket to ever get to orbit or escape velocity.

Traveling to another planet for a vacation? Need to get away from it all? On the run from the Kerbal government? Low on cash?

Escape 3k is the ship for you!

5NQN9.png

Made completely from parts traded everywhere on Kearth, this cheap and clean ship will help you make a quick getaway when you really need it.

The booster stage alone will accelerate you to nearly 1km/s. None of this onslaught of parts to get an extra few miles.

At SimpCon Industries, we keep things simple. One stage rocket to orbit or beyond!

un1iX.png

Barely scraping past 3km/s :D

jb6Vl.png

At only 8475 Kerbals, the Escape 3k will take you to orbit and past it!

Made completely with vanilla parts.

- 1 Command Module

- 1 SAS Modules

- 5 Fuel Tanks

- 1 Liquid Engine

- 1 Decoupler

Max Velocity: 3001.8 m/s

And now, our slightly more expensive franchise, the Escape 6k!

PpB03.png

With only 3 simple stages, this sleek rocket has the power to send you to more than twice the speed as before, or into orbit with more than two completely full tanks of fuel.

QXOsr.png

However, you're going to have to steer the ship yourself this time. Hey, when you're going 6.5km/s, you'll thank me. :)

sOQbI.png

Now that's a fast ship. And for a low 20030 Kerbals, too!

Made completely with vanilla parts.

- 1 Command Module

- 1 Tri-Coupler

- 19 Fuel Tanks

- 4 Liquid Engines

- 4 Decouplers

Max Velocity: 6583.2 m/s

Fly safe with SimpCon! :)

Link to comment
Share on other sites

  PVB said:

I guess the decouplers as the bottom/first stage aren't actually required, as they stay on the launch pad due to being the first part activated at launch. ;)

They actually are required in order to get the ship enough lift to get off the ground. ;)

Link to comment
Share on other sites

Was about to ask how you got the stage numbers (4+5+6) that are underneath the first/bottom stage, as building an identical rocket it doesn't get those 'extra' numbers and still won't lift off the pad?

Link to comment
Share on other sites

  PVB said:

Was about to ask how you got the stage numbers (4+5+6) that are underneath the first/bottom stage, as building an identical rocket it doesn't get those 'extra' numbers and still won't lift off the pad?

Not sure what you mean. I only get 1 though 4 in the stage numbers.

Also, you have to press space in quick succession on the first two stages to get the ship off the launchpad.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...