Kitchen_Duty Posted March 23, 2012 Share Posted March 23, 2012 So I downloaded many mods for parts:KW packNova parts packSunday Punch Pack etcI am attempting to build a very large rocket and many of the parts don\'t seem to mesh together and cause it to tip over. I\'ve tried many many combinations of tanks, struts, decouplers, solid boosters etc. Is there anything that I should be watching out for and doing to avoid this. I\'m tired of all these rockets tipping over on the launch pad and blowing up. Is there anything I can modify in the files themselves to make the parts not so wobbly? Thanks in advance! Link to comment Share on other sites More sharing options...
madmat Posted March 23, 2012 Share Posted March 23, 2012 I would put on WAY more struts. Particularly joining the main (heavier)stages TOGETHER.Also there\'s a strut connector by Tiberion that has a sheer strength of 2200,I\'d strongly suggest finding that in the addons(should be able to 'search'his name. That\'ll make a big difference.hope this helps Link to comment Share on other sites More sharing options...
Kryten Posted March 23, 2012 Share Posted March 23, 2012 The problem is aerodynamic-the winglets near the top are causing the tipping; you\'ll need to put some winglets near the bottom of the craft Link to comment Share on other sites More sharing options...
UmbralRaptor Posted March 23, 2012 Share Posted March 23, 2012 At the risk of asking an obvious question: are you using vertical snap? Link to comment Share on other sites More sharing options...
Kitchen_Duty Posted March 23, 2012 Author Share Posted March 23, 2012 At the risk of asking an obvious question: are you using vertical snap?Yes I am. I deleted the KW pack from the game and then used just the novapunch parts, no more tipping rockets. Seems they aren\'t compatible with each other. Thanks gents. Link to comment Share on other sites More sharing options...
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