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Hello

Does anyone know if it's possible to use custom tags in KSP? I assumed I could define my own, since it's only a string name, but I get the following in output_log when I tried just now:



File error:
Tag: Repulsor is not defined!
at (wrapper managed-to-native) UnityEngine.GameObject:set_tag (string)


Seem like KSP stores a list somewhere and compares when it loads. If custom are not possible, are there some pre-existing ones I can use without screwing something else up?

Many thanks

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