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Payload Contracts


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You should check out Fine Print

It doesn't have specific payload missions (yet) but it has some similar concepts and a bunch of other cool contract types!

EDIT: I stand corrected, it DOES, not as a "pre-built" satellite, but as "make a satellite with these parts"

Edited by Xaiier
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Yeah, payload missions should really be added into the game. Isn't that what most real space programs do?

Xaiier is right though. Pre-built satellites are boring, it could be something like "launch a communications satellite with antennas" or "launch a space station with these three kerbals onboard" (kerbals are supplied by the company).

And then once you deploy it, it does into a new category of ships, "Payload Missions" or something. It's tracked with the asteroid tracking system, you can switch to it, but you can't control it?

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I would like to see contracts for multiple missions that let you assemble a station module by module and launch by launch. Would be nice to have this as some kind of contract driven ongoing project. I'm not suggesting a full campaign but something for the "late game".

I also like the idea of transfering those objects to the tracking station/asteroid tracking so you can keep em or just "untrack" them. Would fit nicely into the games logic and sounds like a better option than deleting.

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I like this idea, and the "payload" requirement could be a simple list like so:

part type foo, min=1, max=99999 // payload must contain at least 1 instance of part foo.

part type bar, min=0, max=0 // payload must contain NO instances of bar.

followed by some global properties it must adhere to (sums, rather than just talking about 1 part):

resource: ElectricCharge, min=1000, max=9999999 // payload must have at least 1000 electriccharge on it.

resource: liquidfuel, min=80, max=99999999 // payload must have at least 80 units of liquidfuel on it.

mass: 3 // payload must be at least 3 tons.

followed by some orbital properties it must adhere to:

apoapsis: min=70000, max=800000

periapsis: min=70000, max=800000

body: kerbin

The contract would generate a set of conditions like that for the payload, and give you the contract that says you must launch a ship in which at some point you have detached a piece of vessel that fits those criteria.

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