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Ships seem to do a marty mcfly! Texture problem i think...


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So I've had this issue for about half a year on ksp but it was a bug I could get around - it bothered me a lot but its not a game breaker. When orbiting on the nightside or sitting on the pad during the night from some angles my ships would vanish. - like ghost out:

Giw4hLq.png

Pretty stealthy huh? So its been happening in the last two versions of ksp - even before contracts and science! so I just assumed it was my graphics card or something...

Anyway fast-forward to today. I have ksp 64-bit installed and a load of mods and the situation is getting worse and a few other bugs are creeping in: When I come back to some of my ships in orbit or mun bases the 1x6 solar panels look broken - right clicking on them show they are taking in sunlight perfectly fine. I select retract and they jump to being fully out and then close - reopen them without problems - come back to them later they are broken again (looks like they are retracted but at an odd angle) - its happened sometimes on the large panels too but thats very intermittent. Then my engines started to act up - for no apparent reason one random engine will start to spaz out and sending my ships in a spin - I get clicking/static noises from the speakers - setting its twin to 70% thrust seems to solve it but who wants to fly around on 70% thrust!?

So I thought to myself lets solve all these so I can get back to playing this really really awesome game (coming up to a year anniversary!)

So I check my graphics card and download the latest drivers for it. Then I download the latest version of KSP - 32 bit version this time. Extract it and run it.

Launch a simple rocket in to orbit

Let it go around the back of the planet

observe it for any fading

No problems - works perfectly

Install the latest Mechjeb

Do the above with a mechjeb unit attached to the craft (old one still in orbit)

no problems - works perfectly

Do the same for KAS & Module Manager

no problems- works perfectly

Install Kerbonite

Getting the ghosting. I knew it was a problem straight-away as the border around the KSC was black (the grassy ramp between the center and the flat terrain) and a newly launched rocket faded around the back of kerbin. So I thought HA-ha resolved but .. but Kerbonite is new and I've had this problem for agggeeess. soooo... must be a texture or something.

Remove all the textures from kerbonite - still getting the problem. Uninstalled kerbonite altogether and .... still ... getting the problem :/ what? Remove everything from the save (bear in mind that I'm exiting out of the program, removing something and coming back in for each uninstall). So now I've removed everything back to the original KSP and it is still happening .. okay odd it must be something to do with the save file. So I exit back to the main menu and open up a brand new game. Problem has gone. So its gotta be something with the problem save right? Fire up the problem save and now its fine again.

So now I'm back to a very odd problem. I'm gonna delete this copy and try again - this time leaving out kerbanite and see what happens. But has anyone come across this before? Can someone shed some light on what is the cause? Where to look?

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Looks like you already found the problem. The question is, how important is Kerbonite to you for game play? It may have been caused by a previous mod. I have 1200 hours of game play, and never encountered this. I only run KAC, KER, MJ, ENB, and never had this issue.

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Looks like you already found the problem. The question is, how important is Kerbonite to you for game play? It may have been caused by a previous mod. I have 1200 hours of game play, and never encountered this. I only run KAC, KER, MJ, ENB, and never had this issue.

Kerbonite is a big deal for me so it needs to be installed so if it is that then its time to diagnose the issue. However, its been happening prior to kerbonite ever being invented and it seems strange that if I uninstall kerbonite the problem is still there. Its only when I create a new game does the issue disappear on both saves (new one and the one with the problem)

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Giving this another whirl straight from work...

Fresh Install #2

Installed just ksp from scratch with Kerbonite mod (includes modulemanager).

No problems at all :/

Exit out of the game

Installed Mechjeb & KAS

Resumed game.

Launched new rocket - keeping old rocket in orbit

aaaaand no problems.

Fresh Install #3

After that I thought I'd go all out and install all the non-arty mods (I could live without clouds, distant objects and dust storms if its functional)

Installed KSP from scratch with the following:

Toolbar 1.7.6

Aligned Currency Indicator 1.1

Bolt-On Screen Shot 2.1.5

FinePrint 0.58b

GoodSpeed Fuel Pump

Kerbal Attachment System 0.4.8

Research Them All 1.1.0.0

Mechjeb2 2.3.1

NavyFish Docking Port Alignment 4.0

Select Root

Stage Recovery 1.5.0

TAC Life Support 0.10.0.12

Kerbal Alarm clock 2.7.8.2

Alternate Resource Panel 2.5.1.0

Karbonite

Fired it up. Ground around KSC looks good. Create a new rocket - fire it in to the aether - no problems. Get in to orbit - go to the dark side of kerbin - absolutely no issues what so ever as far as I can see.

Its getting late now so will try more tomorrow - I have all these installs kept so if anyone wants any logs etc please let me know - I've got a dropbox waiting for your call :D

Right off to bed but if anyone has any suggestions for me to try or any info they want me to find out please please let me know!!

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