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The challenge to make a jump jet that means it can VTOL (RCS preferred) and have the ability to fly like a plane they will be rated on a leaded board found here points will be awarded as follows:

VTOL capability /10

How responsive /10

Easy to fly /10

Weapons /10

Bonus points /10

Total /50

Parts allowed:

C7 all of \'em

Jelly cubes weapons and c7 add-ons

Tosh’s carts mod

If you want some more added let me know which ones you want me to add.

[list type=decimal]

[li]Volt [/li]

[li]Evolution[/li]

[li]mincespy[/li]

[li][/li]

[li][/li]

[li][/li]

[li][/li]

[li][/li]

[li][/li]

[li][/li]

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This is the War Dove VTOL, an adaptation of my old first massive-wing aircraft. Uses the old C7 engine sadly. I\'ll get a weaponised version and .craft up soon, but in a rush now.

10mvscm.png

The aircraft can stop dead in mid-flight then lower down to the ground. It can have handling problems in the last seconds before landing when the angle of airflow against the control surfaces is near 90 degrees. Best solution is to dive in low before you fire the retros.

Edit: .craft below.

Drat. I couldn\'t weaponize at all because the only area for weapons would be those huge wings but for some reason NO wing-attach pylons work with the MASSWP01. I also tried the HSTW Drone but the 0.14 update has stopped that from activating after it\'s released. I reckon this could carry, say, 2 or 4 railguns with 2 modular missiles on the side. Maybe if you added the mk2 bi-coupler with an extra engine, since the shells for the railguns really stack up in terms of mass right now. Still, this is the non-weaponised version. Requires C7, not sure whether anything from the new pack but I guess you have it anyway.

Controls:

Translate \'back\' (I think, I use numpad for RCS trans) for sharp deceleration. WATCH IT! You will end up going backwards with no RCS fuel if you\'re not careful.

Translate \'up\' (again I think) for VTOL thrusters. Try to maintain some forward velocity as you drop, otherwise the aforementioned screwed up control surface magic happens.

This thing used to be able to CTOL, but it seems 0.14 broke that too; it now snaps in the middle when the front landing strut hits the ground. Try it.

P.S. This flies well with MechJeb \'KillRot\'

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SN07L.jpg

iBMNn.jpg

Flying takes practice, it doesn\'t handle like you would expect, it basically handles like a fast flying barrel.

Once you set it in a heading it will keep going near perfectly straight in that direction.

(Hence the name 'Dart')

Can 'hover' at around 30-40Mps with engine off using just RCS.

Landing goes fine around 40-50Mps, actually driving with the cart is not a good idea as wings will get ripped off on turning.

When taking off from a wheeled position keep your throttle low and nose down.

And if you can\'t tell, its tiny.

Only non-c7 parts are the RCS tank (Kosmos external tank, I was keeping size down) and cart ofc.

I\'ll weaponize it in a bit, I don\'t have that pack atm.

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SN07L.jpg

iBMNn.jpg

Flying takes practice, it doesn\'t handle like you would expect, it basically handles like a fast flying barrel.

Once you set it in a heading it will keep going near perfectly straight in that direction.

(Hence the name 'Dart')

Can 'hover' at around 30-40Mps with engine off using just RCS.

Landing goes fine around 40-50Mps, actually driving with the cart is not a good idea as wings will get ripped off on turning.

When taking off from a wheeled position keep your throttle low and nose down.

And if you can\'t tell, its tiny.

Only non-c7 parts are the RCS tank (Kosmos external tank, I was keeping size down) and cart ofc.

I\'ll weaponize it in a bit, I don\'t have that pack atm.

the first score of the challenge is:

VTOL capability 7/10

How responsive 6/10

Easy to fly 6/10

Weapons 4/10

Bonus points 5/10

Total 28/50

EDIT: updated for new .craft

you can update the craft at nay time just let me know.

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Updated my post with my .craft. I\'m happy with how the War Dove flies without ASAS or SMASS, but it\'s still worth using the SMASS particularly for smooth straight flight.

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This is the War Dove VTOL, an adaptation of my old first massive-wing aircraft. Uses the old C7 engine sadly. I\'ll get a weaponised version and .craft up soon, but in a rush now.

10mvscm.png

The aircraft can stop dead in mid-flight then lower down to the ground. It can have handling problems in the last seconds before landing when the angle of airflow against the control surfaces is near 90 degrees. Best solution is to dive in low before you fire the retros.

Edit: .craft below.

Drat. I couldn\'t weaponize at all because the only area for weapons would be those huge wings but for some reason NO wing-attach pylons work with the MASSWP01. I also tried the HSTW Drone but the 0.14 update has stopped that from activating after it\'s released. I reckon this could carry, say, 2 or 4 railguns with 2 modular missiles on the side. Maybe if you added the mk2 bi-coupler with an extra engine, since the shells for the railguns really stack up in terms of mass right now. Still, this is the non-weaponised version. Requires C7, not sure whether anything from the new pack but I guess you have it anyway.

Controls:

Translate \'back\' (I think, I use numpad for RCS trans) for sharp deceleration. WATCH IT! You will end up going backwards with no RCS fuel if you\'re not careful.

Translate \'up\' (again I think) for VTOL thrusters. Try to maintain some forward velocity as you drop, otherwise the aforementioned screwed up control surface magic happens.

This thing used to be able to CTOL, but it seems 0.14 broke that too; it now snaps in the middle when the front landing strut hits the ground. Try it.

P.S. This flies well with MechJeb \'KillRot\'

your score is:

VTOL capability 9/10

How responsive 6/10

Easy to fly 8 /10

Weapons 0/10

Bonus points 6/10 (long distence flyer)

Total 29 /50

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Not bad, not bad! For my first VTOL back when my building concepts were screwy, too. I hope C7\'s wings don\'t have so many srfattach problems in future.

On handling, it IS a little difficult because it\'s actually over-maneuverable; the control surfaces turn too sharply for the lift body and engine to keep up with my vector changing. That causes the sort of \'pulsating\' turning trend you might have noticed on sharp turns. I think the only solution to that is to reduce maneuverability or mass, neither of which are practical. Also I can\'t remember very well but I think because of its high mass the thing liked to tip stall in very sharp, long turns at low thrust. Any detailed input is appreciated so I can improve my building techniques in anticipation of C7AD and the new wings.

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Not bad, not bad! For my first VTOL back when my building concepts were screwy, too. I hope C7\'s wings don\'t have so many srfattach problems in future.

On handling, it IS a little difficult because it\'s actually over-maneuverable; the control surfaces turn too sharply for the lift body and engine to keep up with my vector changing. That causes the sort of \'pulsating\' turning trend you might have noticed on sharp turns. I think the only solution to that is to reduce maneuverability or mass, neither of which are practical. Also I can\'t remember very well but I think because of its high mass the thing liked to tip stall in very sharp, long turns at low thrust. Any detailed input is appreciated so I can improve my building techniques in anticipation of C7AD and the new wings.

I use caps lock it makes movements less vient

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Just a word of advice, it would be a good idea when assessing people\'s ships to add some expanded analysis of how it flies. Just giving the numbers makes it difficult to know what your criteria are and why you\'re giving them good or bad marks. Similar to how I analysed my own aircraft above.

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Just a word of advice, it would be a good idea when assessing people\'s ships to add some expanded analysis of how it flies. Just giving the numbers makes it difficult to know what your criteria are and why you\'re giving them good or bad marks. Similar to how I analysed my own aircraft above.

I will take this into consideratoin

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